This is a very poor argument. Most people don't have Feuersturm in their load-out as OKW. There are some decent Ost MHT doctrines but requiring a doctrine to counter such a relatively cheap and early CP ability is very bad design.
Plus OKW has nothing to destroy big stone buildings in early to mid-game. Ostheer at least has flamer Pios and the Flame HT.
Soviet Field HQ still is cancer and just a very annoying, cheesy ability that should have never been introduced into the game in the first place.
there is picking and counterpicking in coh2. Its the same with howitzers... dont cry about howitzer spam if nobody in your team has a doctrine with offmap strikes to destroy them.
If not, well then the person didnt think their loadout through enough or didnt pay attention to the enemy commanders in load screen. And about newer players: Im sure one mortar halftrack doc is part of the free basekit for Wehrmacht |
Thanks, last time I played Urban D Soviet he put a field HQ on the south building on Crossroads. I built a mortar and a barrage or two later all the resources he spent were nullified.
I think you’ll find a mortar useful, if you decide to use any feedback.
ok about huge concrete buildings I agree with him. You dont find them on the 1v1 maps but have you ever played angermünde or steelworks essen for example? Or do you remember the 2v2 map Gelsenkirchen? They have giant concrete buildings that would literally require 100+ mortar shells to be destroyed, and Im not even exaggerating.
But I still stand by my point that feuersturm doc and mortar HT are counterpicks to it. And there is also the counter by just trying to deny your foe these strategic giant house by not letting him cap the associated territory sector. If the FHQ is in the middle or even further back you can usually try and waste the soviet player's time with your army (but without destroying the HQ yet) until tanks or arty/offmap strikes destroy them for you |
The Soviet Field HQ ability is still broken on every single possible level imaginable . Huge buildings can be converted to a field HQ and have no chance of being destroyed until very late game and by then it is often too late. It is the most cheesiest ability in the entire game, requires no skill whatsoever, is risk free and cannot be balanced as the ability is fundamentally broken especially in team games.
I cannot see a way around this but to remove the convertible building altogether in favour of only the buildable hq that is actually destroyable early / mid game..
just use incendiary devices. A somewhat decent player wont let u kill it with pio flamer (251 flamer sets a house on fire very fast but its hard too), but if you use LeIg incendiary rounds (Feuersturm doc) or Mortar HT incendiary barrages you can counterpick a FHQ spammer with ease
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In most games (and the vast majority of societies), you don't have the right not to be insulted, since insults are just words, and adults can deal with those. To ban people in serious, hardcore adult video games for calling someone bad names twice in a 1hr long match is completely disproportionate. In Germany, the country you are from, people are more sensitive to these things, because they have been raised by parents that protect them from everything (I've tought in schools in the Netherlands, close to the border), which is why you think its ok to just censor people for having an opinion you don't like. The same happens when you criticize mass-immigration in Germany; people try to censor you, and parties that oppose mass-immigration are boycotted by other parties (with the support of their voters) by refusing to enter a coalition with them.
This is the moderators/community magager trying to shield snowflakes from 'bad, bad boys' using naughty words so they won't stop playing the game. It's a financial incentive that is at play here. And Relic also wants to protect its image.
Getting frustrated with cheap enemy tactics and swearing at them twice for doing so in a 1hr match shouldnt get you banned for 2 weeks in a serious, adult, competitive game in which you can set soldiers on fire.
Ok bro I suggest you go back to your Sturmfront webforums, and you clearly missed the mark.
There is a difference between having an opinion and just straight up being retarded. Nobody gets banned for stuff like "fucking noob" or "idiot" etc. But as I said, if you think a videogame (or anywhere) is the right place for your racial slurs or low IQ "roleplaying" then just stick to your Sturmfront forums.
ty  |
I am wondering since years, why you don't make betas for simply balancing things. And when relic comes you have stuff...
I was also helping for some patches and I have to say, I am no fan of the work lol
are 4-digit rank one-faction heroes ever a fan of any balance changes though? Unless the "own" faction gets buffed to Jupiter ofc |
Apparently it's really hard to play videogames nowadays without acting like an absolute cunt... on top of playing the victim afterwards  |
The only type of conblob that doesnt completely suck hard is if you give all of them SVT rifles... and I see this commander maybe in 1 out of 10 games. So no not really |
Hey,
I hope I am right here with my request.
I had severe delays in the game for over a week. Sometimes they are weak, for only 1-2 seconds, sometimes stronger. My ping is good, no program runs on the side... Every now and then it stalls so much that even the connection breaks for a few seconds and the game has to reconnect to the servers.
I play from germany.
So i hope somebody could help me, because its unplayable.
You probably won't like this answer but the only way to fix it so far is using a good VPN service and connecting to a server from denmark for example :/
I use NordVPN which is not free
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This has been a known issue for players within Germany specifically for some reason.
May be worth peeking into this thread.
https://www.coh2.org/topic/85654/input-lag-for-german-eu-players
Did you ever figure out the reason for this?
Since the quote didnt work somehow I'll post it again:
Ingame console. I dont know how to open it on a US or any other Keyboard but on the german one it's Ctrl + Shift + Ö for example. I recommend trying Ctrl + Shift and then some of the keys that are near the Enter button to the left side of it.
Oh, and you have to be in a coh2 match ofc. It doesn't work in the CoH2 lobby or main menu
Then you have to wait for the text line where it says
"MaxDelay[...ms] MinDelay[...ms] AvgDelay[...ms]" or something like that.
A normal value for AverageDelay during lag-free times is something like 70 or 100. But during the lags it's usually 500+ ms up to 2000ms
Nope I never found out about the exact reason but I am confident it has something to do with the infrastructure between certain german ISPs and this exact CoH2 server. Or else it wouldnt make sense that using NordVPN and connecting to e. g. a danish server, suddenly fixes the lag for the most part |
From 16min onwards my Lieutenant was permanently bugged, clicking on an empty house didnt work |