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Just me or anyone else notice allied grenades are much more effective?
To be honest I don't think that question makes any sense at all. Which nades are you comparing?
The rifle nade is the only one you mention specifically, and it's plenty good enough. Especially since the animation/sound can still bug out leaving zero time to react |
The OP's point is Katty is garbage that's why vet 1 ability needs to be good to offset that, that why it's an l2p issue.
That's not even close to what they said
"Garbage" was referring exclusively to the vet 1 ability, not the katy |
It WONT be looked at, because balance team already said they wont be touching mainline inf and even if they do, they wont\cant change situation around blobing.
You just asked for gren buffs in a different thread...
Dont bring ideas out of the box and start aurguing on something, which is completly dependant on a different factors of how faction works
This sentence doesn't even make sense. I'm well aware of how the factions work. Next time just say you disagree and move on |
We are talking about it, because one of your ideas was to add caliope as a stock unit.
No, we're talking about it because you still don't understand what I'm saying
Even weaker caliope as stock will buff USF already very powerfull AI to be even more, leading that ppl will get caliope clear path for their blob and blobing will become even worst.
For the last time, I think usf/ukf blobbing ALREADY needs to be looked at, even if you don't make the calliope stock......
It's a separate fucking issue. If you want to talk about it this much, make a thread. Jesus Christ |
Ones again. My point is, aside from arty or AI tanks, you cant stop this horde by inf. And USF\UKF horde can stop equal axis horde, thats why axis rely on rocket arty.
That's just not true though. They have obers and pgrens, that's as good against infantry as anything USF/UKF have stock
Same way Soviets rely on rocket arty if they dont pick doctrine which upps their cons.
They don't need a doctrine to up their cons. 7th man is stock and it's the best upgrade they have including doctrines. What are you talking about?
Even if so its still punishable by any tank with AI, since obersts dont have any AT nor snare.
Same goes for infantry sections
Dude I've already told you I agree USF/UKF blobbing is a problem. I don't think you realize how these forums work. If you wanna talk about countering those blobs as axis, make a thread about it
I'm not asking for infantry buffs. I'm not trying to make their blobs worse. If you think axis can't counter their blobs right now, make a thread. I'm done talking about all 5 factions mainlines in a thread about the Calliope.... |
Then it was a misunderstanding, the way you phrased made it look to me like you could agree to 320, but would prefer 400.
Yes, my mistake on the costs. That's a typo and should have been 20-25, not sure why I went with it the second time though...
Also a mistake, I meant to say 320. For some reason i thought 360 was 2 shots for a minute there. I'm fine with the calli being a 2-shot kill at it's current performance. But I'm also suggesting it be nerfed in other ways so bear that in mind
Sorry for confusion |
If you give rocket arty as stock, it wont change anything. USF\UKF will still blob. People blob because its working, because power of the units allow to do so and its effective.
Yeah and it stops working if you hit them with rocket arty.... What is your point? I already agree ukf and usf blobs are stronger, that's irrelevant to this thread and my point. I'm specifically talking about how badly those factions are designed...
Blobing Obers? This OKW probably in forbes top 10.
Not really, it's really common in team games
And penals dont scale that good into mid\late game, they also dont have smoke\nades and snares if they dont have PTRS and if they do, their AI is non-problematic is not that good.
They don't "scale" well only because their starting performance is ferocious. They are plenty strong in a blob. I'm aware of what they do and do not have, you don't need to explain the basic equipment of every unit...
HMGs are somewhat soft-counter to blobs, because while you can force them to retreat, you wont bleed their MP, they will just comeback, also considering USF\UKF have forward retreat points, its debatable.
Again you're missing the point. We all know what hmgs do. One of them does it MUCH better than all the others, it's called the mg42 |
My point was that, that upped USF\UKF blobs are by far the strongest compare to grens\volks blobs. You can counter them by blob of yourself
No you HAVE to counter them by blobbing yourself. That's not good design at all
while Sov\Ost\OKW cant counter western allies blobs by their blobs, thats why they have stock rocket arty.
At least its my opinion.
What the hell happened to Penals and Obers? Did they get deleted from the game?
Ost makes up for it by having the best HMG in the game by far. It's easily the best at countering....blobs |
Also not to mention that Urban assault, gives yous you access to elite inf + gives upgrades to litteraly all your army and tactival support turns your rifles into terminators with LMG, gives your mobile reinforcement car (+ best AA unit in the game).
Its not like you would pick the commander and only get main use of it by cali.
Do you see me saying anything about urban assault not being good enough? What are you talking about?
The reason for it to be stock is blobbing. Every faction blobs, and rocket arty is by far the best anti-blob. If we can't fix blobbing the solution is stock rocket arty
I already said I agree the pak howy is good. Maybe too good. It's not a blob counter, so it has nothing to do with what I'm talking about |