I do not play Coh3. So I am asking you players a question. Is Coh3 fun to play? If not, what makes it not fun?
I want to focus not on balance, leaderboards, skins, etc. but more on the tactile feedback people get from games.
I thought that CoH 3 was fun to play in the multiplayer tech test. I played USF pretty much exclusively, and I really enjoyed figuring out ways I could use my battlegroups to supplement the HQ support center, and the other way around.
My friends were constantly complaining about the audio and visuals, but myself, giving Relic the benefit of the doubt, assumed it would be fixed by launch. This is what allowed me to really get into CoH 3, and honestly, I always told my friends that there was a good game below the shitty facade.
There is soul to the game, but it's buried beneath all the shitty soulless corporate artwork and audiovisual design.
You know what, I'll come out and say that the soul I think I was feeling was likely from the input of the community that Relic touted. I think they did a good job in making an interesting game to play...
The issue is how quickly the meta turned to shit, and became a slog to play, and then the fact there were only 2 4v4 maps grated on me more and more.
tl;dr - I honestly really liked the gameplay of CoH 3, but it's like the skeleton of a great and magnificent animal being forced to wear the trappings of already-been-used toilet paper, like the world's shittiest mummy, literally.
United States

