I feel like USF is the faction in this game solely balanced around 1v1 performance. The other factions have much more effective and damaging tools but it's like USF doesn't get to have any of it because of the fact that it's on a knife's edge balance wise in 1v1s.
When I used to play USF 1v1 (and I was never really that good, I got to level 14 on the leaderboard and that was the highest I got) it really felt like US was unstoppable early game. And despite the tanks being a little on the lightly armored side they were so much more useful utility wise with sherman shell switch and smoke and repair crews etc.
Forgive me for my somewhat aimless meanderings here. Basically what I want to say is that USF in teamgames is hamstrung by how it performs in 1v1s. It has to have ineffective units just because all of them working in tandem are so strong together. But this of course means that the whole army is made of weak links when it comes to teamgames where one enemy can specialize in one area (say ant infantry blobber) and just murder your army one on one.
