Let's remember that because Axis players considered that a Jackson having a chance to bounce at max range from a P4 was unbalanced, balance team nerfed the Jackson's armor.
Because Axis players considered that Calliope was too hard to dive, they nerfed its armor so it can't bounce anymore and its health so it dies in two shots.
And now we have Axis players considering that the already heavily nerfed Scott is too good with pathfinder to nerf both units.
Seriously you're just like the alt-left lunatics dominating the media landscape today. Hyper-biased, refusal to accept facts, rejecting stats and only using subjective "personal experience", treating yourself as the moral arbiter of truth, and reductively thinking of the issue simply as Axis OP-Allies OP.
I was rank 67 with USF with a +14 win streak in the bullshit Jackson era, when its fire rate was still much higher, cost was cheaper, and it had a decent chance to bounce P4 shots. OKW P4 would catch Jackson in the rear and still lose 100% of the time. In fact the Jackson still beats P4s in 90% of situations which don't involve an amazing bait/trap by the other player. Just using your brain is enough - no other tank destroyer has any chance of winning in an unsupported battle when flanked by a medium tank - SU85 and JP4 may not even get one shot off. Heck, even 50 range tank destroyers like Stug can easily get killed by a T34-76. Jacksons having literally no weakness was beyond unfair. Even though I abused it and played USF a lot during that period, I was supportive of nerfing a batshit OP unit because that's the whole point of balance patches.
I get that having an evolved brain and realising that nonsensically OP units and abilities should be fixed is too difficult for you to comprehend, but seriously your examples are the most fucking idiotic ones I've ever seen.
Calliope got nerfed only after countless years of dominating and 100% of decently-skilled players who play multiple factions regard the change as a long overdue one. Walking Stuka used to survive TWO hits and that was considered super OP, it got nerfed immediately the patch after Mechanised was made more accessible for OKW, yet you don't see a problem with hyper-lethal rocket artillery surviving 3 hits AND the ability to bounce tank shells. I've literally only ever lost my Calliopes to Stuka bullshit that targeted my Calliope wayyyy outside the patrolling circle.
Walking Stuka got nerfed years ago but the Calliope was OP for countless years and FINALLY
got reined in to still be the best rocket artillery in the game, and you think that's an example of "Axis bias" by the balance team when they simply nerfed the Axis OP stuff 2 years earlier.