all faction units cost like this rifle etc (not IS cause IS is BALANCED )
It is - around 5th man.
what people means for cheap is the reinforce for a single model cause they still have 80 hp not lower but are 6 so they are cheaper to reinforce
And that's still incorrect, because more numerous squads also have less received accuracy therefore less effective hp and lower firepower. More numerous squads also will lose more models before retreating, making that argument a complete and utter bullshit, unless you always retreat your 6 man squads after losing 2 men.
imo a 10% damage boost to the conscript mosin + a change of the upgrade cost to 60 munitions + reduction to T1/2 tech requirements is the best way to make conscripts finally viable... then we can safely buff the maxim without creating all maxim armies...
That would be waaaay to early.
Upgrade should be as it is, but in T3.
Late game they are fine with the upgrade, but you'll never make it there if you rely on them in early game, especially OKW will just steamroll you silly.
Even if you account for speed, take a look at the Comet. We don't see people using it to kite 40 range vehicles.
That's pretty much unbeatable argument, especially considering the fact that comet can see hit targets in FoW AND has stock blitz, so sight range and better speed isn't an argument as well, comet doesn't counter panthers or stugs in any way.
there we go...Beyonce enter the room. No it mean its the strongest nondoc TD...it has the mobilty from a light verhicle combined with the firepower from other TDs. No other TD has this shit combined..it has no downsides like other TDs.
Jackson is a Puma on steroide. More Pen, more range, more armor, more HP, better turret speed, better accu, ... its so easy to dive in kill a tank and run away. or kitting other tanks..
So a top tier tank destroyer is stronger then early mid game light vehicle.
Guys, I think we have a revelation worth its own bible here!