You do know that counter barrage disables regular barrage and locks mortars in place?
Your indirect might be endangered, but your frontline just got relieved.

Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: Oh it’s gonna be fun31 Aug 2019, 12:23 PM
You do know that counter barrage disables regular barrage and locks mortars in place? Your indirect might be endangered, but your frontline just got relieved. In: COH2 Gameplay |
Thread: UKF September patch discussion31 Aug 2019, 12:20 PM
but panther already has high pop cap ? If that one more pop cap point helps with churchill, it'll also help with panthers, which are equal problem, especially in team games now that ost T4 is easily affordable. In: COH2 Balance |
Thread: September Balance Patch preview [SPBP] - general discussion31 Aug 2019, 12:15 PM
I really like that you're expanding your english vocabulary, but I don't think you know what that phrase means, so I'll help you: I haven't twisted nor swapped any of your arguments, I've picked them apart one by one and debunked them with you chasing your tail in circles and repeating same thing over and over. Sorry, but repeating one thing enough times will not make it a valid point. I will only answer one of those typical inventions of yours, You do realize there are test maps there and you can set up multiple instances all at once(as many as the map fits) and just run them? It takes about 5 minutes, including turning coh2 on and loading map in. Assuming that's what you've meant, because I can see you felt asleep during that sentence and didn't finished it up. all this falls apart as soon as we talk about the allied penetration, which you have casually missed, oh boy katitof again ... That's not an argument. THAT'S a strawman. We never talked about it, you ignored the part where I debunked your "high armor" argument and are now twisting it to allied penetration one without mentioning any examples. That's the very definition of a strawman. In: COH2 Balance |
Thread: September Balance Patch preview [SPBP] - general discussion31 Aug 2019, 12:08 PM
And allies heavy tanks have much stronger armor now than axis rear...oh kat... You've said that already, but didn't managed to produce any argument still. You have any point to that or just want to post random facts? In: COH2 Balance |
Thread: Wehrboos, swap Panther for Jackson?31 Aug 2019, 12:06 PM
One patch later: mrgame2 - NERF ALLIED PANTHER!!!! TOO MUCH HP< PEN< MOBILITY< RANGE!!!! TOO SPAMMABLE!!!! In: COH2 Balance |
Thread: September Balance Patch preview [SPBP] - general discussion31 Aug 2019, 12:03 PM
I find the dynamics wrong, to be concerned and label churchhill as a lousy gun with its pen and 160 damage to 640-960 units. A generalist tank got its gun performance consistent with any other generalist tank OH IMBALANCE! Yet we gloss over its counter pen that have does 160 damage to its 240/180/1400 survivability and strong vet bonus.. What strong vet bonus? Its vet is comparable to any other vehicle, it got nice gimmick at vet3, in fact, its combat vet related to tank fighting is LOWER then any other generalist tank with churchill lowest turret rotation and least reload bonuses. In: COH2 Balance |
Thread: September Balance Patch preview [SPBP] - general discussion31 Aug 2019, 11:54 AM
Only if extremely lucky RNG string happens. Out of 21 tests at all ranges I did, Churchill won ONCE at mid range.(I took my sweet time just to prove the bullshit you're spitting here) precisely my analogy is perfect, the churchill should not be adequate to challenge a tiger and much less be spam. It doesn't challenge tiger at all and it was just soft-capped from being spammed. If you want to spam them, it'll be the only unit you'll have as you won't afford actual army. its function (it is supposed) is to resist the shots to cover the infantry or the tank destroyers Resisting shots doesn't translate to not being able to hurt anything above 222. Comparing ALL vehicles at this price point, its extremely clear that Churchill sacrifices firepower for durability. That churchill's armor is nothing special? Nothing to say here, because you're completely clueless about armor values on units, therefore can add nothing of value to do anything about my statement. Its armor is 240. OKW P4 and ost vet2 P4 is 234. Panther is 260. Tiger is 300. KV-1 is 300. Allied meds are 160 Heavies and super heavies are 300 to 500. Its armor is higher then med tanks, but lower then all of heavies by a long shot, therefore its armor is nothing special for a heavy tank. I still remember the nonsense you said about dushkha and mg42 And we can still see the nonsense you produce about churchill here. Your point? Will you continue to divert to get right? Will you stop running in circles with ears closed? In: COH2 Balance |
Thread: Ostwind Overbuffed?31 Aug 2019, 11:33 AM
why ? did u do some actual test ? The tests were made last patch, when ostwind was being buffed. You can dig feedback threads up and check them yourself. In: COH2 Gameplay |
Thread: September Balance Patch preview [SPBP] - general discussion31 Aug 2019, 11:26 AM
What i don't understand is why allies armor is still so strong at rear? There was a big push cum changes to axis heavy armor, from lowering to buffing pen to penalise cost. Rear armor values are completely irrelevant to your last sentence. Perhaps think about what you want to say first, because you've said a whooping nothing here nor made any point. In: COH2 Balance |
Thread: September Balance Patch preview [SPBP] - general discussion31 Aug 2019, 11:21 AM
And yet, KV-1 survivability is being buffed over and over, not the gun. KV-1 at the moment isn't far behind churchill, especially since last vet change. I destroy tiger with churchills *. And how is that any special? A pair of T34/76 WILL destroy Tiger as well. Is it so much of a surprise for you that 300+ fuel investment beats 230 fuel? You might have just as well said that sun is hot or water is wet and used it as an argument. To say that carrying a firefly behind a churchill demonstrates how bad a cannon is like saying that the tiger is bad because it needs infantry with faust because otherwise any light AT vehicle could destroy it, again do not make straw men. Being inadequate =! being bad. Your analogy doesn't make any sense so I'm not even going to address it. again obvious that that chromwell cannon is in a very resistant chassis that is capable of destroying heavy tanks with many shots, will not penetrate many shots? Yes, will you deflect many shots? Yes, can you take the tiger 1 vs 1 to the limit? quite provable. 2 Cromwells can destroy a tiger. 2 Churchills most certainly will. 2 KV-1 will destroy it. So will 2 T34/76. All of them will lose 1v1 fights. Not a single of them has overperforming gun in any way shape or form. Your argument doesn't really have anything to stand on. I reiterate what makes the churchill great is the capacity of very high armor and health with a medium cannon that can have the trouble of taking time and penetrating and destroying tanks, with a very good price of fuel and the ability to take more than one. Yes, that's what makes is great. No, its armor isn't anything special, especially compared to axis armor, OKW P4 got only 6 armor less then churchill. No, it doesn't make it too strong post recent changes. Stop acting like its not slow, easily kite-able tank. Ability to make more then 1 got severely reduced with latest preview update, so you don't have that argument anymore. no more straw men pls Oh the irony.... I'm glad you've learned new phrase, but perhaps you should also learn the meaning behind it, so you can apply it correctly. I highly advise you to do so, because some forum goers struggle extremely with context of some words. In: COH2 Balance |
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