No, this will lead to a similar problem Relic had when they released Opposing Fronts. When that CoH1 expansion pack hit, it included a new targeting system where every model chose his target individually instead of focusing down a single model as a squad. The result of that, and what this would also lead to, was squads having full members with very low health. I used to have a screenshot of a full 4 man squad of Panzergrenadiers with one pixel of health.
This suggestion would lead to Grenadiers that are hard to kill while they're in combat, until they reach low health and the entire squad wipes in 2 seconds. Bad for gameplay.
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