I think removing it will revive the commander a bit, now it can be used a lot more normally with standard infantry play.
The plane drops are intended so there is counter play, I.E. opponent can get AA and shoot them down.
Would be nice if the commander at least retained the fast training of vehicles, as that gives it some flavor, without being too OP.
Could have an ability which grants some fuel back for lost tanks?
I dont think KV2 is all THAT bad, its basically a mobile arty piece, needs to be used locked down and protected with an army around it. But it is a lot more resilient AND mobile than any other arty piece in the game... |
Your going about it backwards to think he will end up with a call in sherman, so Ive got to get AT asap. The far more pressing problem is the waves of inf you might get crushed under.
Answer, quickly teck your AI options, and punish his lack of teck. 10 CP is a long time to wait in the face of flame HT, Scout cars, command P4 etc.
You have to try take control of the game, and worry about teck after.
There is no better example than with OKW, yeah they really need to get some form of AT vehicle out as soon as they can, but often peoples 1st choice is a luchs, because the inf is a more pressing problem. Use the Luchs right, and map control goes to you, which lets you teck.
You cant teck successfully when your getting bullied on the map. |
well OKW trades early suppression of kubel, for a more viable flak HT, as it comes in medic tier.
I would imagine flak HT becoming pretty much meta. I use it now anyway, best way to gain early initiative after kubel serves its purpose. |
Your totally hampering yourself by only thinking of armour. The most efficient unit in and army for killing tanks, is always the AT gun. Thats whats going to hold you ground against them, and deal most of the damage. Yes armour is better for chasing and maybe finishing them off, but AT guns is where you want your AT.
Also, the best AI is generally from armour, you want your tanks geared for killing inf a lot of the time, because that really bleeds your opponent dry. If you go for just tank destroyers, whats going to stop the enemy inf? |
Nooo... vcoh fireup was deliberatley left out of coh2 because MGs dont insta suppress like they did in vcoh.
The most you could go is having sprint. Which does not effect suppresion and cannot break it. But do we really want usain bolt rifle men..?
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Just be grateful that the war-spoils system is not monetized like in CS:GO.
Then a crate would drop, you have to pay to open it... only to find 10% Elephant cooldown inside |
It only crashes in drop point, because thats the direction its flying in. It all depends where the AA is.
Why is helping OKW to teck still not going to be useful? They will have their penalty removed and replaced with tecking costs (paying for trucks). Supply drops will still help armor hit the field sooner if thats what you want. |
Brits shouldnt have fog of war bombing, its a little game breaking really when you can just snipe indirect fire positions, or reinforcing clusters of inf, with no effect to gain LOS on them.
One of the principals of the british army, is its supposed to be a small elite army, backed up closely by strong supporting abilities.. as that is what Britain was good at in the war.
There should be a reason to use the doctrine arty over the IS or Sniper one though, if it called the same number of shells, that would be fine IMO. |
Yes, brits were clearly OP on several fronts!
Ive easily reached rank 200 brits without playing much with them, which is higher than most of my other armys which I know a lot better.
Thing is, I dont even use most of the things which got nerfed. I dont use Churchills or Anvil... heavy engies are absolutley BAT SHIT OP.
How could armor 2 five man squads with 3 LMGs and low reinforce ever be remotely balanced.. LOL.
I still think brits will be awesome, because I dont use a lot of these nerfed units. Only concern is that IS aint over nerfed. |
Um people saying the OKW commander sux cos no MG or elite inf, well it has FTFL, which if well balanced and priced could make the difference for a volks army.
Plus synergy of the fog of war spying with ISGs |