Couldn't read all of the above posts, so sorry if some points have already been covered extensively. My take on the issue:
Previously, SOV was very bland since the only viable build was T1 Penals into T70. This was because 1. Conscripts were only mediocre and hard to replace in the late game and 2. The Maxim in T2 lacks a lot of firepower. So the best bet was to try to survive the vehicle game until you get a T70. To make Conscripts more viable, balance team introduced a late game upgrade - Mobilized Reserves. That was basically the only major SOV specific change (apart from IS2, which was part of an overall heavy overhaul).
I think we should look at IS2 and Conscript problem as two different things. The easiest solution would be to tone down the late game buff of mobilized reserves. Conscripts have not become better during early game, but are the main reason why SOV is hard to bleed in the late game. Just up the MP cost a little bit or reduce the DPS boost in cover so that they are less efficient.
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