So they are sacrifizing Ostheer in 1v1 and 2v2 because of scrub modes. Great.
The game should be balanced around the amaller modes and adjustments be made from there. Not the other way around.
In small game modes Ostheer is utter garbadge. Non performing lategame, no 60 range td, small squads no light tanks and all that while, Allies got straight up buffs nobody even asked for (US Rifles, Kv2 vet).
I expected little but you manage t still disappoint.
Yes i dont see how in 4v4 wehr is OP?
On what basis, when imo 4v4 is anything goes.
Even if you do arranged top 10 players in 4v4, it is anything goes.
So much arty, so much resources, so much abilities, squad presevation is not as critical. Everyone can have further sight and thus 60Td gets more advantage.