the problem lies in the mechanic, not the stop fire. If a model is hit by mg fire his supression value goes up. If the supression exeeds a certain value the WHOLE sqad gets supressed.
However if the model dies and the mg start shooting at a new model, the supression value of that model starts at nearly 0, becouse he was not getting shot before.(not counting aoe supression)
Thats why killing models hinders supression.
An idea to fix this and also random green cover supression would be if HMGs would spread out their fire on all members of the sqad, and traverse supression etc was adjusted accordingly. However i feel its too late for this change
