1. NERF THE SHIT OUT OF THE MORTAR AND ARTILLERY!!! Manual barrage only with huge scatter that dials in after each shot. Complete no brainer here. WTF?
2. Fix the map objects that block sight. Some bushes do some dont. And when you put them all together in a bunch TrueSight falls apart fast. Sight blockers need to be obvious.
3. Fix the buildings with no windows that people can shoot into but you cant shoot out of.
4. Return the COH1 resources options Low, Mid, High, etc. Some maps have points so far apart there is no reason to take them. This leads to camping. Could help team game maps as well.
5. Fix the "server decided you die" code. COH decides the outcome then plays it out regardless of the players interactions. You dodged that Katy barrage? Too F'ing bad your shit got rekt! Too much of this game is out of the players control. If an FPS can be played over the inet, I think you can actually let projectiles travel a random path and see what happens. Instead of imposing the "this is what we decided" so the projectile turns 45 degrees mid flight to kill you.
6. Make it more obvious that 1 or 2 models cant see the enemy they are targeting. It looks so bad when 3 guys are in a heated gun battle and guy #4 is smoking a cigarette because a leaf is in his way for sight. Maybe blink the guy or put a small icon on his head. It would be best if they actually moved into a fighting position but that is some tough code to write.
7. Get rid of the "a vehicle is driving around so I cant shoot now" code. I would rather a tank phases thru my army and still gets snared than have a high priced squad all upgraded that never shoots???
8. Maybe add a third status bar for units that fire slowly so you know when they are going to shoot.
9. Nerf snipers health a little. And remove 2 man sniper team. Again, no brainer. vCOH snipers felt more squishy, less tanky. Maybe reduce cost a little.
10. Variety. The different factions keep the game fresh. But some of the maps are just no fun to play after the weaknesses are found. Rotate maps in/out of the game more frequently. Have a voting system in place (Count vetoes on the server maybe) so the really bad maps are removed/fixed. Cycle could be add, fix 3 mos later, remove if vetoed by all factions frequently.
