This post strongly reaffirms what I was saying in another post.
COH2 needs a way to have more maps that are not player vs player oriented. It needs some sort of Custom games automatch. Where the scores do not count but it lets players play more "FUN" oriented maps. There are a lot of players that just want to relax and make giant armies and watch stuff blow up.
FACTS:
1) There is no way to learn this game from within the game. Cover, Weapons, RNG, garrisons etc are not covered anywhere in the game.
2) Maps are too open to learn from playing AI bots that flank you all the time.
3) Maps are too big and open for head-on meat grinder matches against people. Except Redball and Port of Hamburg
As I said before Helping Hans was a casual at one point. Now he is one of the best players. How many other players has COH2 lost due to the steep undocumented learning curve. MGs and mortar do not need a manual to use. They let people get their feet wet and gradually learn while having fun.