So I'm having a unique problem with loading screens. I've attempted to make my own custom loading screen through Gimp but as soon as I get into game the loading screen appears black and I can see a vague pop-up message repeatedly appearing and closing as the map attempts to load.
Generically most people use 1920x1080 pixel, 24-bit TGA (ie No alpha channel). TGA can be compressed or uncompressed. Again, I only ever see UNCOMPRESSED images. The code to load an uncompressed TGA is very easy, that is why most games use it.
EDIT:
I will have to try some other types and see what happens...
- TGA 24 bit Uncompressed - WORKED
- TGA 24 bit Compressed - WORKED
- TGA 16 bit Uncompressed - Black screen on load. Game loaded and played ok.
DDS has too many options to test. I am not sure I would ever feel good about DDS working unless Relic has it posted what version to use. I have seen a map that was saved as DDS with DXT1 that works.
Approximate file sizes for 1920x1080 image:
- TGA 24 bit uncompressed 6.0 MB
- TGA 24 bit compressed 5.6 MB
- DDS using DXT1 compress 1.1 MB
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(Needs to go, IMO) 


Lion king
Private Mok
보드카 중대
Heartless Jäger