The issues with Recon company seems to boil down into team game vs 1v1 which is a common issue for alot of commanders. Recon company is basically an early to mid game commander which makes it rather liniar in teamgames but i honestly dont see the issue with that, not every commander can be viable/strong in all game modes.
Straight up buffs for this commander will most likely threaten the 1v1 balance.
However, I can see some tweaks to it like splitting the para and pak howi drops into 2 abilities, maybe combined in one commander slot as pathfinder abilities. Combat buffs for the Greyhound are dangerous imo but a vision and therefore utility only buff could work.
I really dont like the idea to get rid of raid tactics, its a unique ability thats neither opressive nor useless.
It is sad that the "recon" theme of the commander is gone but is dont really see a way to fix this without creating more issues
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