VSL Grens are not OP and probably the reason why Axis won so few games because the late-game is almost non-existent compared to Jäger Armour for example.
At least that's my theory. I don't really know why this doctrine is so popular now and it seems more like a case of "group-think" sheep mentality that everyone is using it now. I agree that it's meta for a reason in 1v1 but in 2v2??
Profile of blvckdream
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Broadcast: https://www.twitch.tv/blvckdream
Steam: 76561198052763324
Nationality:
Germany
Broadcast: https://www.twitch.tv/blvckdream
Steam: 76561198052763324
Nationality:
Germany
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Post History of blvckdream
Thread: 5man grens OP?8 Jun 2020, 12:54 PM
In: COH2 Balance |
Thread: Making OKW Battlegroup viable8 Jun 2020, 12:08 PM
Another constructive thread derailed by Vipper and Katitof. RIP. What doesn't make any sense about this thread is that OKW went mechanized and Axis still got absolutely deleted in UTT2. OKW is just too weak in general and it's not because of teching but because Infantry Sections, Riflemen and Conscripts all got buffed recently while OKW got less MP to start. In: COH2 Balance |
Thread: Making OKW Battlegroup viable8 Jun 2020, 11:46 AM
Putting Luchs into T1 would still not make it viable because the reason you go Mechanized is Stuka + Puma which are the strongest part of OKW's mid-game. I don't even think the Luchs is a better unit than the Flak HT because both units get hard countered by AEC and Stuart so neither can do anything on their own. The Luchs as it is now doesn't have enough lethality to justify the babysitting it needs. At least the Flak HT offers great reward for good unit composition and micro. If it survives you still have great AA for late game and a unit that can cover your flanks against infantry. In: COH2 Balance |
Thread: UTT and the 2v2 meta - already stale?8 Jun 2020, 09:23 AM
I don't know what you mean just because Allies won every single game in the finals doesn't mean anything. The sample size is too small and as Katitof rightly said Axis were doing just fine before the finals even winning a few games here and there. Nothing to worry about IMO. Balance has never been more realistic and historical. I think the main problem was the Axis players just being too bad and as usual just relying on their OP Panthers to make dives without support army. I see the same in my 4v4 games all the time. In: Lobby |
Thread: UTT and the 2v2 meta - already stale?6 Jun 2020, 23:13 PM
my problem with emplacements always has been and always will be, that its just no skill based at any level. you place an immovable object somewhere and the AI will do the rest. no micro no nothing That's actually completely wrong in the case of the mortar pit. You constantly have to guard it, you have to place it in the right spot, you have to know if you can put one down or not, etc. Most mortar pits in automatch 2v2 end up a bad investment because people put them down without being able to defend them. Then they have to retreat to base once and the mortar pit dies instantly because all it takes is one flame grenade and a raketenwerfer to kill it fast now that brace has been nerfed. I would argue that normal mortars are much easier and safer to use than mortar pits. So yes mortar pits do take skill to use effectively. In: Lobby |
Thread: Adjusted commander portraits5 Jun 2020, 13:07 PM
Thanks for the work you are putting in. All the portraits look great IMO. In: Lobby |
Thread: Ram + Offmap combo needs to be nerfed4 Jun 2020, 10:13 AM
When will anything ever be done about this retarded mechanic? Please tell tell us balance team. In: COH2 Balance |
Thread: USF M20 dead?3 Jun 2020, 23:18 PM
If any USF LV is in need of a change it's the WC51 because that thing does way too much damage with the 50 cal upgrade. In: COH2 Balance |
Thread: UTT and the 2v2 meta - already stale?3 Jun 2020, 17:07 PM
IMO all of this talk about mortar pit etc. is just BS. Mortar Pit was considered average or bad by most people and just because we now had plenty of tournament games on Wolfheze it is somehow OP? I watched most of the games of the UTT qualifiers too and outside Wolfheze I can't remember a Mortar Pit being that big of a deal in any of the games. The real issue is the combination of Infantry Sections being slightly too good and OKW being slightly too weak now that Grand Offensive is not able to carry them anymore. All the other doctrines are also mediocre compared to what the other factions have. The only exception is probably Overwatch on open maps when you can vet up two Jägers. The rest is just meh. In: Lobby |
Thread: UTT and the 2v2 meta - already stale?3 Jun 2020, 11:45 AM
So you are trying to tell me you were not 100% serious when you said that? I am so confused now. ![]() In: Lobby |
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