If only there was some way to see where s-mines where... maybe like a kind of sign or something. Something real clear that really just hammers home “giant minefield here”, like a skull and crossbones or whatever. If only, if only...
Sarcasm aside, they literally have signs on them and every allied army has no excuse to not have at least one minesweeper squad in it. S-mines are fine.
Profile of LoopDloop
Avatar Area
Posts: 3053
General Information
Signature
Playercard of LoopDloop | ||||||||||||||||||||
|
Post History of LoopDloop
Thread: nerf OKW fortification s-mine plz19 Oct 2018, 15:41 PM
In: COH2 Balance |
Thread: lets talk about panzerfusiller19 Oct 2018, 15:39 PM
His language was unclear and I don’t know if he meant it this way, but “top tier” can denote “the best” “the most superior” etc. By the definition of top tier you stated, the major, a 3 man squad with 2 rear echelon M1 carbines and an M1911 pistol, is a, nay, the, top tier usf infantry squad. Semantics are weird XD In: COH2 Balance |
Thread: Infiltration commandos 3 men at spawn19 Oct 2018, 15:33 PM
I like that. I think having rifles upon infiltration spawn is a better solution than a 3 man squad though. That way the infiltration spawn still takes planning and thinking ahead but doesn’t punish the British player for using it.
I like the idea of the SAS infiltration squad, but giving them M1 carbines with the same stats as paratroopers and rangers upon spawning from infiltration would still be a bit strong (keep in mind that these M1 carbines are different from the rear echelon ones and are straight up better than the riflemen’s garands). I would suggest still making them spawn with Lee Enfields, which are worse on the move and shoot slower, and then give them an upgrade that gives them 3 Thompsons and 2 M1 carbines, but that locks out brens because their brens would be OP in conjunction with Thompsons.
Well if they were given Thompsons it should lock out both weapon slots assuming there were 3 Thompsons and 2 carbines in the squad total. TL; DR of the various opinions in my responses: Make commandos buildable from HQ at normal cost as vipper said, but let infiltration spawns spawn at 5 men with Lee enfields and have a free upgrade to stens. Alternatively, and (IMO) more interetingly, as GI John 412 wrote, rename them as SAS infiltration squads and give them Lee enfields upon spawning (including from infiltration) and give them an upgrade for like 60 muni that gives them 3 Thompsons and 2 M1 carbines and locks out both weapon slots. Spawning from infiltration with 5 M1 carbines would be a bit OP though. In: COH2 Gameplay |
Thread: Infiltration commandos 3 men at spawn19 Oct 2018, 03:36 AM
True true. But commandos spawn with 3 men. I actually wish they spawned with rifles instead of stens and 60% of a squad but it is true that they aren’t comparable, something I did articulate. It’s also an irrelevant detail when they spawn off map (as it’s not like there’s going to be enemy units in your base for your commandos to surprise), which was what I was discussing. Not actual infiltration spawns. Sorry if it wasn’t clear but my original point was it’s silly that spawning them off map still only spawns them as 3 men, which, again, makes them one of the most (or the most, but idk for sure) expensive squad to initially produce in the game, even costing more than a lot of tanks. Another thing to note is that JLIs are very good at killing snipers. Pop them out and you’re almost guaranteed to get at least a couple rifle hits and then the g43 crit will finish it off at 70% health or whatever. Other than that, yes, the surprise factor of JLIs isn’t very high but they are I think actually one of the only infiltration squads that infiltration spawns at full combat power. In: COH2 Gameplay |
Thread: About soviet shock troops in WWII18 Oct 2018, 21:55 PM
Technically even US marines are a form of shock troops. Heck, in game pgrens are more or less shock troops too by the same definition. The term is pretty loosely defined and should really be a more blanket term like “rifleman” as in an infantryman with a rifle as opposed to specifically mainline US infantry. The terminology of the word shouldn’t define the actual role/balance of the coh2 Soviet unit called shock troops. In: Lobby |
Thread: Good USF commanders for 2v218 Oct 2018, 21:47 PM
+1 more I actually like recon support though. The paradrop is super cost efficient (325 mp for an at gun and paras, which cost 380 IIRC in airborne lol) and pathfinder arty is really good. Cluster bombs are decent too, and can be devastating if you time them right (sometimes they somehow manage to miss pretty much everything though). |
Thread: Infiltration commandos 3 men at spawn18 Oct 2018, 21:43 PM
You can't just expect them to come out at 3 men and expect them to take on an army. When they first jump out use it to harass support teams, after that get them to full strength and ambush camo with them. They're one of the best units for doing ambushes. Meh I just spawn them off map to reinforce there and manually infiltrate enemy lines. If you spawn at 3 men behind their lines already, then you lose quite a bit of dps, meaning you should use nades, but nade is (completely rightfully so, mind you, for real) on cooldown, so you have to wait anyway. At that point you might as well capitalize on the element of surprise with full dps and spawn them offmap. It annoys me that they spawn offmap at 3 men (making them one of the most expensive infantry squads in the game to initially produce at 370 plus 35x2 manpower) for absolutely no reason though, especially when new stormtroopers spawn at full size even from buildings even though they do have to upgrade mp40s (for free). In: COH2 Gameplay |
Thread: Against weapons team spammers18 Oct 2018, 21:37 PM
Lots of smoke and double pack howies. If you went LT then you’re probably screwed. |
Thread: Countering JP4/Ele18 Oct 2018, 21:35 PM
T34s + mark target, or if you can get a snare close you can IL2 bomb Even better: ram plus IL2. Takes some practice to pull off though, as the ram stun wears off before the bombs come in so you have to call them before the t34 hits the other tank. Pretty sure fire kill though. I find heavy TDs much harder to deal with as brits or especially usf unless they somehow royally absolutely fuck up and hit an m20 mine XD. In: COH2 Gameplay |
Thread: lets talk about panzerfusiller18 Oct 2018, 21:33 PM
Oh well even better. Definitely comparable to royal engies lol. In: COH2 Balance |
705178705177705175705114705084705083705081705080705079705078
Latest replays uploaded by LoopDloop
Livestreams
|
|
|
21 | ||
|
|
|
6 | ||
|
|
|
1 | ||
|
|
|
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.72362639.733+3
- 2.1757340.838+13
- 3.737341.684+4
- 4.2051543.791+11
- 5.628258.709-1
- 6.27557.828+12
- 7.318128.713+8
- 8.1930633.753+2
- 9.24666.788+14
- 10.15847.771+8
- 1.1046548.656+4
- 2.286130.688+3
- 3.383134.741+3
- 4.2446974.715-2
- 5.24285.740-1
- 6.390250.609+13
- 7.14848.755+15
- 8.17181055.620+2
- 9.364159.696+9
- 10.23775.760+2
- 1.1430530.730+1
- 2.1090428.718-1
- 3.684465.595+1
- 4.323140.698-1
- 5.585367.614-1
- 6.17486.669+5
- 7.189122.608+1
- 8.836475.638+5
- 9.352235.600+1
- 10.354197.642+1
- 1.627268.701+1
- 2.19661066.648-1
- 3.282266.515+2
- 4.468144.765+2
- 5.892478.651+6
- 6.127119.516-1
- 7.984563.636+1
- 8.222100.689+19
- 9.862407.679+3
- 10.26582002.570+2
- 1.2056347.856+12
- 2.23392.717+3
- 3.908360.716-1
- 4.1427559.719+7
- 5.35211257.737+3
- 6.21761.781+4
- 7.905420.683+4
- 8.834425.662-1
- 9.1058.929+9
- 10.1051428.711-1
- 1.1435762.653+2
- 2.581351.623+2
- 3.413188.687+1
- 4.17593.653-2
- 5.29296.753+1
- 6.716389.648+5
- 7.17177.690+1
- 8.1396818.631+6
- 9.471239.663+5
- 10.34941721.670+3
- 1.832390.681+1
- 2.172100.632+3
- 3.19485.695+2
- 4.245151.619-1
- 5.389196.665+3
- 6.212125.629+2
- 7.659464.587+4
- 8.773335.698+3
- 9.312214.593+1
- 10.200105.656+7
- 1.11971012.542-1
- 2.959532.643+2
- 3.423224.654+3
- 4.237160.597+8
- 5.16091022.612-5
- 6.4219.689+7
- 7.13591.597+4
- 8.525404.565+1
- 9.123128.490-4
- 10.608557.522+2
- 1.79692976.728+1
- 2.416162.720+10
- 3.345161.682+4
- 4.791223.780+8
- 5.609262.699+6
- 6.1429249.852+13
- 7.18269.725+6
- 8.48841111.815+8
- 9.332226.595+12
- 10.1428546.723+16
- 1.558246.694+13
- 2.23459.799+6
- 3.2407766.759+11
- 4.330111.748+8
- 5.13744.757+7
- 6.23421468.615+9
- 7.876525.625+2
- 8.537243.688+10
- 9.825394.677+1
- 10.19471327.595+4
- 1.869295.747+1
- 2.24387.736+3
- 3.18769.730-1
- 4.842347.708-1
- 5.575316.645+31
- 6.378209.644+1
- 7.1008548.648+2
- 8.317234.575+2
- 9.5311.828+4
- 10.238123.659-2
- 1.20751504.580+8
- 2.41752086.667+5
- 3.686364.653-1
- 4.859535.616+11
- 5.9672.571-1
- 6.46422376.661+2
- 7.979450.685+7
- 8.463248.651-2
- 9.1557974.615+10
- 10.384171.692+2
- 1.502184.732+6
- 2.951221.811+12
- 3.592102.853+2
- 4.532168.760+4
- 5.20254.789+9
- 6.287125.697+5
- 7.1565563.735+6
- 8.1048188.848-2
- 9.13134.794-2
- 10.22021175.652-2
- 1.1181490.707+6
- 2.27841490.651+5
- 3.18775.714+7
- 4.28791.759+3
- 5.10131.765+2
- 6.337180.652+1
- 7.212106.667+2
- 8.525261.668+7
- 9.9226.780+6
- 10.955498.657+4
- 1.244141.634+1
- 2.11444.722+1
- 3.17169.713+1
- 4.36521184.755-1
- 5.770416.649+1
- 6.453165.733+4
- 7.12941.759-1
- 8.574406.586+2
- 9.343223.606-1
- 10.11967.640+3
- 1.11321138.499+4
- 2.1025765.573+1
- 3.19388.687+2
- 4.479294.620-1
- 5.483337.589+2
- 6.564375.601-1
- 7.825798.508-1
- 8.861721.544+3
- 9.519358.592+1
- 10.1039733.586+1
- 1.816139.854+4
- 2.47069.872+5
- 3.902305.747+2
- 4.24399.711+13
- 5.408214.656+3
- 6.347136.718-1
- 7.371195.655+1
- 8.742449.623+3
- 9.403289.582+1
- 10.12857.692+8
- 1.413212.661+9
- 2.437231.654+2
- 3.22461179.656-1
- 4.338153.688+5
- 5.286117.710+2
- 6.243162.600+6
- 7.1137936.548+2
- 8.228146.610+1
- 9.19589.687+1
- 10.23572.765+3
- 1.1677802.676+14
- 2.667189.779+10
- 3.16993.645+3
- 4.871324.729-1
- 5.16592.642+7
- 6.330128.721+1
- 7.12436.775+10
- 8.821492.625+5
- 9.13056.699-1
- 10.383267.589+1
- 1.20361757.537+1
- 2.26692284.539-1
- 3.244158.607-1
- 4.520341.604+5
- 5.13381.621+1
- 6.508411.553+1
- 7.14241373.509+1
- 8.476333.588+4
- 9.14275.654+4
- 10.259151.632+2
Data provided by
Relic Entertainment
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
16
Download
2747
uploaded by XXxxHeartlessxxXX
Board Info
593 users are online:
593 guests
1 post in the last 24h
3 posts in the last week
16 posts in the last month
3 posts in the last week
16 posts in the last month
Registered members: 64292
Welcome our newest member, w88manucom
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, w88manucom
Most online: 4501 users on 26 Oct 2025, 01:00 AM





Bleb Feesh