The fuk? What does that even mean?
Does the fuel and tech cost difference between sherman and king tiger put them at the same level too?
Thats some next lebel thinking right there.
It is called cost efficiency. Its what you pay and what you get. With Easy8 you easily get what you paid for.
Actually I would say that Sherman is more cost efficient than KT. The only reason to go for KT is probably because one lost hit T4 |
How excatly is easy8 armor on the same level as panther? What would you call p4 234 armor then?
Not to mention additional 26 armor at vet 2 and 960 hp, which gives us 286 armor 960hp vs 215 armor 720hp, how is that comparable?
But i like the idea of turning easy8 into "panther like" tank, needs AT LEAST 240 armor and 800hp.
The fuel and tech cost difference put them at the same level.
Tell you what since you think Easy is bad tank lets clone PzIV to be Easy close and see how bad it actually is. |
i've been telling this for many months, US needs Panther a'lke tank and IMO the Jumbo is the best option, kind of less firepower but armour is still at Panthers level
You mean like the Easy8 ?
Panther armor
Armor: 260/90
Easy8 armor
Armor: 215/95
Dozer armor
Armor: 200/80
Pershing armor
Armor: 300/110
New Upgrades dozer Sherman
Armor: 215/105
edited after request:
KV-1
Armor: 270/165
Churchill
Armor: 240/180 |
but yeah he is talking true evrything what is good for usf is problematic for you.
Its nothing "personal" but you are not right.
Firefly and churchill combo will be still better.
Pershing and jackson combo - i guess this one is damn op for you but this still will be better
Maybe just write here list not op usf units plx im curious
Ambulance?
One someone accuse some else of being biased it is personal.
M36 is superior to the Firefly and USF have better indirect fire weapons.
In addition the USF have stronger early and mid game and have little reason to have stronger late game also. |
The only things that wouldnt prove problematic in your eyes are 5 men conscript squad and 4 men maxim crew. Every single thing that is not absolute trash "would prove problematic". But only in USF feedback threads.
Can we simply skip the personal comments. Claiming that others are biased does not help the progress of a debate at all. |
KV-1/Churchill clones support by the best TD, one of the most cost efficient indirect fire support unit, Scott, top of the line mainline infatry and support weapons would simply prove problematic. |
And what the issue with current system, when you can read the veterancy when choose the unit (except text inside)? Lurking throw steam, especially during the multiplayer battle, not the best option here.
Adding encyclopedia in the main menu can be a good addition for "watch and learn" section. On the other hand, there is extremely small chance for changes like this. Even fixing strings and addings exact veterancy to "stars" on the unit's portrait seems more realistic.
I am under the impression that Relic has no provided more detailed info because it greatly increase the work load of patches.
A encyclopedia/library could get stat from units from the files automatically.
I would prefer the in game description to be more accurate but I doubt it will change. |
Didn't you also say AT Rifle upgrade package?
It a possibility. I would reluctant in both removing the cover penalty and allowing AT rifle upgrade, it would require testing.
But the At rifle could be a separate option for ostruppen. |
So are you saying that there is an upgrade option, remove MG42 option for improved rifles dealing from 8 to 12 damage instead. Is that what you mean?
Is that the only change or is there more to it?
Target size to 1
Merge
grenade (or Molotov)
removal of cover mechanism
Increase time and cost to reinforce close to conscripts
Weapon profile close to conscripts
XP value close to cosncripts |
Ostruppen, I do not think their performance should change. Their MG upgrade comes only when Base Tier 3 is researched which is late game. Cover mechanism is good since they only deal 8 damage per unit. Taking that away would make them horrible. They are a unit that relies heavily on cover compared to IS.
Ostruppen should be separate in terms of abilities and performances differences and uniqueness. Although I would not mind merging, but not change their performance. I am curious to hear your suggestions to the way their performance should be changed, in what exactly do you mean? Will their damage be the same, or increased. That kind of stuff!
Conscripts which I hope soon enough get 7 man squad option. Should be available any time. I think 17 manpower cost to resupply is too cheap, maybe 20-23 manpower.
Damage on its own does not mean much DPS is far more relevant.
The idea is changing them to be closer to conscripts once upgrade so their weapon could also be closer to Mosin also. They could even use Soviet made weapons. |