I know that Lierneux has the highest veto rate in 2v2 but how about, instead of kicking out a unique map with a different playstyle (it surely has its flaws), getting rid of some of the towerdefense middle VP slugfest maps that 2v2 mappool is absolutely polluted with?
Whenever I play 2s I just feel like no matter what side I play I'm just getting cheesed to death by either bunkers, pack howies, snipers, LMG blobs, MGs on no flanking maps etc. Maybe i'm just washed up and need to take up bird feeding.
But actually though I feel like both sides struggle because of cheese.
you gotta fight cancer with your own cancer, it's always been like that
yeah wehrmacht has such a tough time with the 2v2 map pool
What is this faction supposed to do on an open 3-lane camp map where you dont have to worry about flanks and where retreat paths are short awww maaaaaaan
ok nvm, I did the 2nd test run just now already. Tested again with canceling the barrage at any possible point... with different veterancy, if normal auto-attack is still working, etc etc
Found 0 bugs. So if you'd ask me, I would say this fix is good to go!
Oh my god I think you did it! I was not able to reproduce the bug at all, and I canceled the barrage on a lot of points during the barrage (beginning, halfway through, end etc)
This is very helpful, now I can finally test some changes!
So I changed the 'use_accessory_weapon' action to an 'artillery_attack' action which has no functional differences as far as I know, but the crew doesn't re-setup the weapon now.