Video added in comparison with ML-20.

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Thread: B-4 aim direction adjustment12 Jan 2016, 16:11 PM
Video added in comparison with ML-20. In: COH2 Bugs |
Thread: Can we discuss auto-downloading of custom items?12 Jan 2016, 15:56 PM
@Katitof Custom items are required to play together. If you don't want them after the match, delete them. In: COH2 Gameplay |
Thread: Shocktroops attack behaviour11 Jan 2016, 20:22 PM
Shocktroops have a similiar behaviour as Guards or Captains used to have. Usually 2 men of the squad run for cover or hit the dirt when ordered to attack a specific unit (attack move or right click). It can be seen especially at the beginning and at the end of the video. In: COH2 Bugs |
Thread: Remove FRP? yay or nay.10 Jan 2016, 18:32 PM
I think it shouldn't be a discussion, having a FRP can punish you either as it can reward you. A simple click will disable the FRP for you. In: COH2 Balance |
Thread: Remove FRP? yay or nay.10 Jan 2016, 16:24 PM
to be honest retreating back to ur base. would make a person want to blob more since time has been wasted. but if a person is a blobber FRP wont change anything Your argument makes no sense. Why would someone want to blob more because he gets punished for blobbing? In: COH2 Balance |
Thread: Comet is wicked10 Jan 2016, 01:11 AM
It's about task distribution. I'd rather have 1 strong AI unit + 1 strong AT unit than 2 units who perform mediocore in both ways (allies have plenty of those units). The Comet relies entirely on it's main gun to hit the infantry which makes it extremely RNG based. The penetration is not better than many tank destroyer. The only tank destroyer with worse penetration is the M10. All other allied mediums (TD excluded) have a worse penetration but also don't suffer from horrendous tech costs and they cost 140 fuel or less. The Comet requires 225 (bolster and weapon upgrades included) fuel to tech. Even Ostheer has it cheaper. The phosphorous shells are powerful, if they'd actually work and not fail every 2nd time. The Vet bonuses are pretty meh and don't buff the Comet's raw firepower or durability, such as reload time and health (unlike the Panther). In: COH2 Balance |
Thread: Comet is wicked9 Jan 2016, 20:40 PM
The Comet still has fancy effects instead of a projectile... The changes applied to the Firefly only. In: COH2 Balance |
Thread: Comet is wicked9 Jan 2016, 20:18 PM
I prefer a gun that reliably penetrates and can kill through smoke over a gun with Ai abilities, no projectile and bad penetration. When comparing penetration, keep in mind that axis units usually fight against inferior armor with higher penetration while allies have to fight superior armor with lower penetration. The Panther can also upgrade an MG which is not strong but still useful. In: COH2 Balance |
Thread: Comet is wicked9 Jan 2016, 19:59 PM
I came here to expect a complaint about the bad price/effectiveness of the Comet in comparison to the Panther. I was quite surprised. In: COH2 Balance |
Thread: Did the Panzerwerfer really need a damage buff?9 Jan 2016, 13:22 PM
leave the panzerwerfer alone What's the problem? Don't you want your favourite 1 click 1 wipe unit getting nerfed, do you? In: COH2 Balance |
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