

![]() | Playercard of RedT3rror | |||||||||||||||
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Thread: Soviets dealing with heavy late german armor30 Jan 2016, 19:28 PM
In: COH2 Balance |
Thread: Relic: please fix your server!30 Jan 2016, 15:06 PM
It's probably not the servers, but the semi p2p construction. In: COH2 Bugs |
Thread: Lefh 18 Ostheer Howie29 Jan 2016, 16:46 PM
Howitzers can't be built inside the base, that's correct. In: COH2 Gameplay |
Thread: Ostheer is on life support28 Jan 2016, 02:36 AM
Then, OKW will suffer from Soviets. In: COH2 Balance |
Thread: Ostheer is on life support28 Jan 2016, 02:27 AM
If Ostheer gets buffed, it will greatly backfire on the Soviets. In: COH2 Balance |
Thread: Allies is almost impossible to lose in 3v3/4v426 Jan 2016, 00:44 AM
Did you never come across players which use iron cross signs or other axis insignias/names as clantags? In: COH2 Gameplay |
Thread: Allies is almost impossible to lose in 3v3/4v425 Jan 2016, 23:52 PM
Someone didn't get the irony about that clan. In: COH2 Gameplay |
Thread: Allies is almost impossible to lose in 3v3/4v425 Jan 2016, 12:33 PM
I propose a match between Porygons team and a top 3v3 team so he can prove his point. ![]() In: COH2 Gameplay |
Thread: Re blance the jagtiger24 Jan 2016, 19:13 PM
Back in the day when it was able to shoot through obstacles without the ability it was complete bs, but right now it's not op at all The ability works without bugs. It's just like every special round. It has to be loaded first, which means several seconds before it can shoot. In: COH2 Balance |
Thread: UKF Mortar special shells23 Jan 2016, 12:55 PM
Nothing of that still exists. The smoke shells are joke and completely useless. It was a typical Relic move. Removing OP things instead of fixing them. In: COH2 Gameplay |