How is it out of context? The premise of thedarkarmadillo's argument is that the ability (Ram) is fine, since it can be countered by not allowing the opponent the opportunity to use it. It shifts the focus of the entire discussion from the ability itself, to countering the unit.
Yes that's precisely because the ability sacrifices the unit. It's pretty unique in that way, which is why you really can't just compare it things like a units standard attack
As a comparison (and yes, it's supposed to be extreme), we can shift the focus from the JT's past absurd damage (in this context, its attack was the ability) to simply not allowing the JT to use this ability.
It's the same argument.
Simply not allowing something to shoot at you from 85 range? That's way harder than preventing a tank from ramming you
As for the rocket strike being the problem; how so? It follows all of the rules of off-map abilities; it drops red smoke, it has a delay, the plane itself can be countered (although it is a bit fast). By itself, the rocket strike is essentially 'on the curve' in comparison to other abilities.
It arrives far faster than most other off-maps, especially considering they just nerfed frag bombs for this exact reason. And you have almost zero chance of shooting it down before the payload arrives, dodging is the only reliable counter
Its also far cheaper than the other notorious ram combo (IL2 precision strike) which requires literally 2x the munitions. 100 munitions is absurdly low for what you get, it can cripple/kill heavy tanks. I mean the soviet incendiary barrage is 120 munitions lol
You are taking doomlord52 out of context aswell...
No I didn't. I responded to his point directly