wtf are you saying? OKW already has a T1 reinforce point. Just get rid of the hard retreat point.
USF also has a T0 soft reinforce point? What are you shitting?
I don't see USF being pushed off the map without FRP because it' doesn't come until T3 ANYWAYS.
OST can only get either a HT or bunker heal. SOV same thing. How the hell would removing FRPs change ANYTHING early game except for OKW? Let's get it straight... there's no FRP FOR ANYONE EXCEPT OKW early game.
You're not reversing ANYTHING! You want/need 2 ambulances to heal at base and on the field? Well guess what? OST has to build a healing bunker at base AND on the field if they want to heal in 2 different areas. Same thing for SOV.
What SITUATION are we reversing by removing FRPs? Rewarding players for forcing enemies to retreat? Players become less blobby because they don't want to have to hard retreat all squads when they scout? Enemies can't bounce back onto the field in 20 seconds? Players that continue to blob will continue to lose? Aren't these ALL good things? All factions do NOT need a halftrack to reinforce because they ALL already have something. This thread is about RETREAT points NOT reinforce points.
USF doesn't have way to reliably hold a territory with HMG and ATguns.
-OKW because their HMG is doctrinal and has nothing to do with the HMG42
-USF because you have to chose between HMG and ATgun. Do you remember smoke and flank? Ostheer just need to riflenade your HMG.
Both faction has little tools to keep a territory from a push. many time it result in a retreat + come back and this is why they have FRP. Because if they don't push they simply lose the game. They do not have the M3 or the sniper Sov has able to quickly circle or snipe from far away + cons hourra/molotov in t1 and Maxim + Zis + mortar in T2.
I admit OKW is tricky actually since they overperform but USF major comes at the same time OStheer is clearly able to push you hard, and not having the major retreat point will be more than an issue in many maps.
Now, Soft Retreat is something anybody know how to do at a certain level but you cannot soft retreat vs 3 gren/mg42 or 2 shock squads closing the gap on you.
I'm not saying FRP must stay like it is but removing unilateraly the option will set OKW and USF on the backfoot.
I have proposed some ideas to reduce the effectiveness: Increase reinforcement time x2 on FRP or disable healing when reinforcing. Some other can be find as well.