General Information
Youtube: https://www.youtube.com/channel/UCJT-oswDRyOrhrVghT-6ZRw
Steam: 76561198157193379
Nationality: United States
Game Name: Snaek
The defence of "oh yeah they were working on good SP experience for launch" is such a cop-out answer. The SP content was and still is majorly scuffed and relic clearly has their priorities on making a quick buck for their coporate overlords.
Yeah kekw if that was their goal they failed at that one too.
This thread rightfully died as the copium ran out and the state of the game was no longer ignorable.
I'm not changing my review yet, and In fact I haven't even felt like playing the game for weeks now.
That's how far I've come, as someone who preordered the game, and even defended the state of the game & graphics from my friends during the multiplayer alpha.
Don't know if I missed roast rosbone day, but I made this since you haven't changed your profile pic back yet, figuring you're still fair game.
I'm also giving it to you compressed since you gave us such a compressed pic
Anyways why bring up your sexuality? I haven't seen you make any suspicious posts on here. Are you trying to hint to us that you only bat for your own team?
Anyways anyways, you're pretty safe from being roasted by me, because anything I say, you can simply respond with: "you pre-ordered CoH 3" and end the argument. Loool
Then I looked at all the other med vehicles, they all have tow:
So to me its a bug, why would all the other med vehicles have tow but this one specifically doesn't. I agree with you, DAK med truck seems fine, its not a hill I want to die on, but it seems inconsistent to me.
Their abilities should all be equal to each other. In my opinion, it's a good call to remove the tow after upgrading to med truck, but if the others have it, then it should too.
I gave the medical truck tow, seems to be just a bug that it didn't have it before.
A bug? I think it's probably balance related. Being able to tow an AT gun off the field, recrew it, then reinforce it? I think that the devs probably thought that was a bit too much.
They changed it pretty fast. But even the idea to make the same shit like old tiger ace is mind boggling
They murdilated the Tiger. Someone please tell me if the Tiger is OP in 1v1 because I sure as hell hardly saw it in an even 4v4 game. Just have no idea where the fuck DAK is supposed to get the fuel and manpower for a Tiger when they're fighting to survive with their Panzer 3 that costs almost the exact same as a Panzer 4 and gets shit on by Sherman 76. Of all the balance cchanges so far, I still think that one is probably the stupidest.
DAK is not a faction that swims in manpower. 980 manpower is not cheap. The cost to even tech to the Tiger is not cheap.
I would have rathered something actually *more* like the Tiger Ace, such as a fuel cost over time plus you can only call in one, over giving it such a massive fuel cost. Idk, I guess I'm not "pro" enough to get it.