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Commander Update 2021 Live Now

1 of 2 Relic postsRelic 1 Jun 2021, 17:09 PM
#1
avatar of JohnT_RE
Developer Relic Badge

Posts: 59 | Subs: 12

The Commander Update is now live for CoH2. This also includes a workaround fix for the observer mode. Read the full patch notes here. [EDIT] We have rolled back today's CoH2 patch due to frame rate issues players have been experiencing. We apologize for the inconvenience and greatly appreciate everyone's quick feedback on this. We will update you as soon as we have concluded our investigation and are ready to publish the update with fixes in place.
1 Jun 2021, 17:17 PM
#2
avatar of TheObersoldatenThatC

Posts: 62

aye lets goooooo
1 Jun 2021, 17:23 PM
#3
avatar of donofsandiego

Posts: 1295

Yoooooo
1 Jun 2021, 17:24 PM
#4
avatar of blvckdream

Posts: 2458 | Subs: 1

RED UNITS STILL OP WTF RELIC ?!?!?!?!?!?!"2112212
1 Jun 2021, 17:27 PM
#5
avatar of donofsandiego

Posts: 1295

Unfortunately the "Infantry Repair Kit" is still called Conscript repair kit DX
1 Jun 2021, 17:34 PM
#6
avatar of Rosbone

Posts: 2098 | Subs: 2

RED UNITS STILL OP WTF RELIC ?!?!?!?!?!?!"2112212

I will rephrase for you "R3d UnIts sTIll oP WtF rELic ?!?!?!?!?"

Best of luck boys! Good work all!
1 Jun 2021, 17:40 PM
#7
avatar of RoastinGhost

Posts: 416 | Subs: 1

Great, thanks to everyone involved! Are the mod tools being updated as well?
I'm very curious to see how the handheld AT was prevented from firing at infantry.

My only concern is the Soviet Air Supply Drop and other commander abilities shared between factions. Doesn't feel quite right. Same with the M3 being its own slot in Rifle Company, but not Mechanized Company.

Also, since 2/3 Stuka Smoke Bombs have been removed from Ostheer, maybe it could replace Panzer Tactician (6 appearances) in another commander?
1 Jun 2021, 17:44 PM
#8
avatar of Crecer13

Posts: 2181 | Subs: 2

I don’t know about others. But I noticed a very strong FPS drop after the new patch. Slide show.
2 of 2 Relic postsRelic 1 Jun 2021, 17:51 PM
#9
avatar of JohnT_RE
Developer Relic Badge

Posts: 59 | Subs: 12

I don’t know about others. But I noticed a very strong FPS drop after the new patch. Slide show.


We're investigating this now. Standby.
1 Jun 2021, 18:20 PM
#10
avatar of ZaneyZap

Posts: 264

The powerpoint feature is less than liked
1 Jun 2021, 18:30 PM
#11
avatar of Partisanship

Posts: 260

Game is literally unplayable with current update as the frame loss is severe. I hate to buy into the joke but it really feels like every update has to come with several steps back.
1 Jun 2021, 19:03 PM
#12
avatar of Leodot

Posts: 254

Game is literally unplayable with current update as the frame loss is severe. I hate to buy into the joke but it really feels like every update has to come with several steps back.


Well than we reach ALPHA - state we can start again ---> COH 2.1 :hyper:

EDIT: my batch is still up to date.
1 Jun 2021, 19:10 PM
#13
avatar of Partisanship

Posts: 260

So...we rolled back the update? Might be for the best.
2 Jun 2021, 10:49 AM
#14
avatar of WAAAGH2000

Posts: 730

T[EDIT] We have rolled back today's CoH2 patch due to frame rate issues players have been experiencing. We apologize for the inconvenience and greatly appreciate everyone's quick feedback on this. We will update you as soon as we have concluded our investigation and are ready to publish the update with fixes in place.

Oh,Nooooooooooooooooooooooooooooooooooooooooooooooooo.........
2 Jun 2021, 10:57 AM
#15
avatar of Lady Xenarra

Posts: 940

I call this "The Curse of Counter Battery", guess we'll have another week at least of the winter patch ^^
2 Jun 2021, 12:07 PM
#16
avatar of CrowKing

Posts: 145



We're investigating this now. Standby.


i sloved fps problem

to the fix this increase flames DOT tick rate from 0.75 to 1.50

2 Jun 2021, 21:54 PM
#17
avatar of Clarity

Posts: 479

Raid Sections for Brits, Ostruppen Doctrine Buffs, and Sturmtiger changes have me the most nervous atm.
2 Jun 2021, 23:28 PM
#18
avatar of Support Sapper

Posts: 1220 | Subs: 1

Raid Sections for Brits, Ostruppen Doctrine Buffs, and Sturmtiger changes have me the most nervous atm.


I dont like the appearance of raid section, they are rifleman clone for ukf and i with take them, but as if they can be made to represent some actual unit that really exist in the war, rather than some dumb name that dont event reflect their intended role. Just some lock string change and we can have a historical inspired unit to play with but mod team is dedicate on an obsolete ideal that traceback to event pre-winter patch.
3 Jun 2021, 08:38 AM
#19
avatar of mrgame2

Posts: 1793

no wonder last night i spectate a game, and after 15mins or so, it becomes a slide show.

i thought it was my connection or something
3 Jun 2021, 09:00 AM
#20
avatar of Lewka

Posts: 309

Raid Sections for Brits, Ostruppen Doctrine Buffs, and Sturmtiger changes have me the most nervous atm.


Well idk about the other stuff but... But you can count on Osttruppen
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