Imo they won't ever return outside of special campaign mission because MUH COMPETITIVE NO RNG ENVIORNMENT notion that pushed the feature out of mp in coh2, don't count on elements removed here to return in 3.
While you're pessimistic about this, I think there is an opportunity here for community members to impact the game to quite a great degree!
IIRC one of reason for the removal of the blizzard was also that some CPUs were having trouble.
Since this is a new game theres a small chance Relic might try that again assuming that sandstorms wont lag the system.
With more development time, I'm hoping that they can iron out the code and get it to work while not being too taxing.
Honestly, I hated cold tech. I found it was rarely fun and, more likely than not, was frustrating and just slowed the pace of the game down.
It’s been such a long time so, maybe I’m misremembering…but I recall nothing but joy when it was removed.
Now, missions / SP, I would be fine with this type of stuff.
If you want to see how cold tech plays you can watch a couple games
here or
here! It was a great time.
No thanks, Coldtech was an awful system, and "Sandtech" would similarly be terrible. I'd like far less RNG, not more.
RNG like this is bad and only very casual players enjoy it... and then not even they universally like getting randomly shafted by the game.
There are some ways that it could be changed to deal with a desert environment. Units wouldn't have to die from cold, but just have restricted vision and, perhaps in some part, a slight decrease in movement speed (like 10%). However, I resent the statement that only casual players enjoy cold tech. I was once not a casual player and rather enjoyed cold tech.
Another potential feature of sand storms would be to change the topography of desert maps. While in real life shifting desert dunes would take hours or days, we could see sandy parts of the battlefield undulate in different ways after a sandstorm. With coh3's hopefully good implementation of elevation mechanics this could change the way certain portions of a map play!