I hope GabeN buy all Company of Heroes franchise (:
Yes, we definitely would enjoy hats DLCs with actual content upgrades every X years

Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: What do you think Relic should do?3 Mar 2016, 14:23 PM
I hope GabeN buy all Company of Heroes franchise (: Yes, we definitely would enjoy hats DLCs with actual content upgrades every X years ![]() In: Lobby |
Thread: Hammer gammon are (still) too expensive.3 Mar 2016, 14:22 PM
Satchel costs 45 munitions and can rekt every single building in the game but it has 3 seconds explode time and you must get T1. Satchel have extremely short range, really long throw animation and if you're not aware of what is going to happen when penals close in on your garrison without flamer, then you fully deserve what comes for you. Its a dead horse topic you try to address here, so you might just drop it. And if you still, despite that, believe its an issue in any way, create a thread about it. This one is not even about same faction. In: COH2 Balance |
Thread: Hammer gammon are (still) too expensive.3 Mar 2016, 14:04 PM
Hello. Given what it actually does, its 100% intended to be used against these moving objects, at least as long as they have wheels or threads. Its much more expensive satchel charge that is equally useless vs vehicles, despite having criticals specifically against vehicles. In: COH2 Balance |
Thread: Brits need a heavy tank3 Mar 2016, 11:41 AM
Well, it was compared to panther. And even if you use it as intended, unless you have ATGs in the area, opponent can just YOLO blitz FF and own it mercilessly as it doesn't have stats to escape or defend itself, even if it shoots first. Normal StuG needs 12 seconds to kill it. In return, FF needs 20 seconds to kill the StuG, assuming both always hit each other and StuG is 50% cheaper. The whole concept of FF makes it completely inefficient without tulips and really bursty with them. In: COH2 Balance |
Thread: Small arm fire improving "point blank" mechanism3 Mar 2016, 10:29 AM
Positioning makes a difference. Don't fix what isn't broken. More news at 11. In: COH2 Gameplay |
Thread: Brits need a heavy tank3 Mar 2016, 07:51 AM
How much does he want me to pay him to take her? No refunds accepted, he gets it and its his problem now! ![]() @varunax Firefly loses to every single tank in game. Its not even close to the same league as panther with all stats but damage and range being greatly inferior. In: COH2 Balance |
Thread: Ban Brits From 2v22 Mar 2016, 18:03 PM
@Katitof, you said this place was better than official forums That was before official forums refugees came here with their demands of free DLCs and trying to convert us to the religion of brain-dead QQ ![]() In: COH2 Balance |
Thread: Ban Brits From 2v22 Mar 2016, 17:32 PM
Ban scrubs from balance forums. ![]() In: COH2 Balance |
Thread: 222 spam2 Mar 2016, 16:14 PM
It was just an HP boost. Now everyone thinks they're cheap terminators that win games... Good logic. I suppose this community is soooo used to saying "If it's not underpowered, It's overpowered." "just hp boost" was also applied to M10, StuG, sherman EZ8, KV-2, ost weapon teams(4th man), Stuart, 222 previously(apparently only allies are supposed to be losing less then 20fu units to mines and axis vehicles are all supposed to be able to crawl away if they can). Do I need to remind anyone old 2% hp bulletins and their effect on balance? The "just hp boost" is one of the most powerful buffs a unit can get. "Just hp boost" can take unit from being completely and utterly useless to meta and always go-to unit. In: COH2 Gameplay |
Thread: Brits need a heavy tank2 Mar 2016, 16:06 PM
Is F 15/ N 28 DPS good for you? If so, then MGs are plenty sufficient. Besides, there were tests made some time ago comparing AI of both, panther is incomparably better in tank fights, but doesn't really fall short much in AI department. Someone even made a yt clip with both shooting at infantry from various ranges. Panther lost that competition, but only by a few models, not couple of squads. Just because main cannon doesn't do much, doesn't mean to tank not doing much, these MGs add up to some considerable AI DPS for a tank hunter unit. And if that isn't enough for you-you'll have AI from OKW elite infantry and ost squadwipewerfer. In: COH2 Balance |
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