Can't remember but does Ass Grens have smoke nades? (reworks gets confusing). 6 man with armor and smoke have a bigger defensive capabilities. Smoke a VP and force them to come to you if they want to dislodge you.
AGs have sprint, not smoke. |
Their veterancy was nerfed and the bonuses are currently lower than other mainline infantry like conscript.
Lmgs for 5 men squad is problematic because the unit's DPS does not drop fast enough when losing models.
Conscripts are horrible example here, because they have higher veterancy then any other mainline inf due to lack of weapon upgrade and poor rifles they go with. |
(not for coh2, but for coh series all together)
Remember when people used strategy forum in the same amount they are using balance forum nowadays? |
Opinions of top 300's might aswell be top 5k
R300 can be explained things.
R5k lives in its own world and is general waste of time.
Same with one faction heroes vs people who play both sides/all factions. |
That is not intended, Miragefla has said it was an oversight and the abilities should at some point all be on cooldown upon spawn.
I know, just certain other someone believed its fair and balanced. |
I just said that top tier DOES NOT reflect unit power, but teching cost and arrival time
Or you think we can put su76 in Tier 4, since there's no difference apparently ?
Comet comes far later because behind a subtech.
You already had it explained to you that I wasn't talking about "top tier" as in T3 T4 or T10, but in the context of "there is nothing stronger in that category".
Why do you feel the need to drag it and argue semantics and pretend JP4 and panther are of same strength, when your very own definition in this very post I quote now contradicts that? |
JP4 will easily out-scale SU-85 thanks to camo, first shot bonus and additional hp, however JP4 is made to counter vehicles of SU-85 tier.
SU-85 doesn't stand much of a chance on the long run, only initially.
That being said, countering JP4 is as easy as bringing AT gun.
Ele is a different story. |
Top tier means top tier, the rest is poor deflecting.
And yes, a nondoc free squad that can call nondoc offmap arty and recon and serve as free mobile FRP to pair with ambulance is top tier
If you honestly do believe JP4 is the same power level as Panther, then I don't think you should be allowed anywhere near balance forums.
Do you also believe cromwell and comet are same level of power? They are same tier after all. |
Cry me a river, since when do people worry about pop cap in the early & midgame? I'd love heavily equipped free squads when playing another faction. If its too much inf just build one less rifle (from 4 to 3). Problem solved. In fact I rarely see USF players get more than 3. Show me a time when USF reached full pop before they built a tank. Even the major is very useful with all of the abilities that other factions need to pick a doctrine for and being able to double upgrade a 3 man squad?! What about the free crews that USF gets with every vehicle? Easily 3-4 pop saved per vehicle as the pop cost of the vehicle doesn't reflect the crew it gets. Typical Katitof, more biased thinking from you.
I'm not saying its bad, I'm saying its not helping given current balance state, which the question about.
If you need anything else explained, just shoot a question. |
Given current state of USF and how these free units were nerfed in the past?
Not really.
Remember you have no choice of not getting these squads, making its pop cap you have to use.
Plus, menpower and fuel aren't equally important - well, they are, but fuel brings bigger toys faster if you don't need to spend it on basic needs. |