You snipe a gren model, and the squad is only 75% effective.
LMG42 exists and makes this as incorrect as it gets.
Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: moving the soviet sniper flare to vet 022 Dec 2018, 18:39 PM
LMG42 exists and makes this as incorrect as it gets. In: COH2 Balance |
Thread: Why are 1v1 games only axis vs allies?22 Dec 2018, 12:23 PM
There were also russians shooting at russians. Maybe a funfact worthy, but hardly history changing count. In: Lobby |
Thread: Why are 1v1 games only axis vs allies?22 Dec 2018, 12:10 PM
Ever heard of immersion? CoH is WW2 based series. It might be new to you, but in WW2 americans were not fighting agaisnt british or soviets and wehrmacht wasn't fighting itself. Custom games, anything goes and stays there. In: Lobby |
Thread: Increase light jaegars price22 Dec 2018, 10:08 AM
Was it up to me, you'd have 223 only as 221 serves no purpose other then "lets see if OKW can do anything else but voks opening".
Assuming a-move is the maximum extend of your micro that is. Do you really need someone to explain to you how a unit with a turret beats a unit without it when they have same range? In: COH2 Balance |
Thread: Increase light jaegars price21 Dec 2018, 23:30 PM
Well, I'll have to enlighten you: Soviets do not have osttruppen, they also do not have T0 best-in-game HMG. You know what they also do not have? Extra starting MP compared to 100 okw and 80 ost. And no, molo won't arrive earlier, you can already go for early molos after 2nd cons and you won't even have muni to throw 2, how is that relevant? You can't be anymore aggressive, unless you show me your 1000 IQ plays and all the different things you can do within the between 1 and 2 seconds which would resuly from the discount. How was maxim spamming fixed? By nerfing DPS, veterancy, mobility, suppression, scalability, nerfing vet1, increasing reinforce cost AND increasing cost. Can you be anymore clueless and ignorant? (don't answer, its not a challenge) And lastly, thanks kettle, but you should be the one staying as far from posting in any kind of balance discussion as its humanly possible. Have you even played soviets outside of that one time you did on campaign? In: COH2 Balance |
Thread: Increase light jaegars price21 Dec 2018, 23:12 PM
Speaking of things certain individuals aren't able to do - apparently you are completely incapable of entering a garrison or keeping(any) 2 squads together in early game in the direction where you expect assault engies to be. Pios and grens are more then enough to fend them off, but you need a little more micro then you are capable of. And if you think Assault engies are OP in early game, you must be loosing your shit over sturmpios then. If you make cons 20mp cheaper, nothing will happen outside of upgrades being little bit more affordable. You whined that they'll be spammable. 4 cons would be 80 mp saved. AT nades cost 125. You'd have to buy 11 con squads to have 12th "free", how is that spammable in your head? As someone not-so-smart once said: You have to see the hole game. Not only a hand full of units. In: COH2 Balance |
Thread: Increase light jaegars price21 Dec 2018, 22:53 PM
Squads performing well are more expensive. Squads performing bad are less expensive. Cons are the 2nd. HMG42 or penals have nothing to do with it, its exclusively cons being non scaling shit case. They are closer to osttruppen then grenadiers and you can't deny that without completely engulfing yourself in fanboi coat. In: COH2 Balance |
Thread: can we now fix soviet T2 please?21 Dec 2018, 09:39 AM
Pretty much everything using mosin that isn't guards is a drone. Yes, cheap, yes, spammable, no, completely ineffective in combat. In: COH2 Balance |
Thread: can we now fix soviet T2 please?21 Dec 2018, 09:06 AM
Maxims, the terran bunker of Coh2. Maybe 2 years ago. Now its more like Protoss photon cannon. With all surroundign pylons destroyed. In: COH2 Balance |
Thread: can we now fix soviet T2 please?20 Dec 2018, 20:51 PM
Don't stop there, keep going, don't ignore LMG upgrade either. Remember that these are also conscripts, not Warp Spiders, they will have to actually approach target first, not blink into CQC range and they will deal 50% less dps while receiving full for at least 2-3 seconds. See? I'm encouraging you, that's way better educational method then scolding. In: COH2 Balance |
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cblanco ★
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VonManteuffel
Heartless Jäger