Wehraboos don't like Panzer 3.
Thats the reason.
That's... probably it.
Everyone cooms about P4 to 6.
This. You forgot the PIV though.
But P4 was a common sight in both, early and late war, if one german tank should be used as iconic, its P4.
Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: Where are the Panzer IIIs?21 Jul 2021, 21:18 PM
Wehraboos don't like Panzer 3. That's... probably it. Everyone cooms about P4 to 6.
But P4 was a common sight in both, early and late war, if one german tank should be used as iconic, its P4. In: COH3 Central |
Thread: Nashorn 21 Jul 2021, 20:52 PM
One can only hope we'll get something like that then more fucking panthers. In: COH3 Central |
Thread: Where are the Panzer IIIs?21 Jul 2021, 11:02 AM
Perplexing that we got a Panzer 2 before a Panzer 3 Well, technically we got Luchs, which was late(r) war repurposed and upgraded P2 to serve in reconnaissance role. In: COH3 Central |
Thread: Black Prince Poll21 Jul 2021, 10:59 AM
Relic should take them out of the campaign (or have them appear late in the campaign) and leave them in the game as multiplayer goodies. And there won't be a single person having any problem with that. Keep campaign "historical", multiplayer was always pure fantasy and since some snowflakes tend to think otherwise, name me a single soviet vs okw battle in France. In: COH3 Central |
Thread: Where are the Panzer IIIs?21 Jul 2021, 09:33 AM
Relics aversion to P3 or generally early war tanks is matched only by their fetish-like lust for P5 and P6. In: COH3 Central |
Thread: Why free medic is harder to get for some faction?20 Jul 2021, 11:51 AM
First of all, if you pay for it, its not free, not a single faction gets "free medic". Second, don't skip it if you want medics or backtech if you got your 1st med out. You're trying to create a problem where none exists. In: COH2 Balance |
Thread: Picking vet1 ability20 Jul 2021, 08:37 AM
I didn't play CoH1 online so I have no idea how successful it was on the PE, however my first concern would be that 1 selection essentially becomes meta and the other gets sidelined. It was REALLY great, you could customize vet of your units depending on weapon upgrade you gave them, so you created specialists on the fly, I liked to spec G43 PGs with offensive vet, STGs and shrecks with defensive, worked same way for vehicles, it really expanded how you could play your units and it was great imo. Now that things got bit clearer, it might only be for US, but it is a great approach to vet system. I didn't play CoH1 online so I have no idea how successful it was on the PE, however my first concern would be that 1 selection essentially becomes meta and the other gets sidelined. That's where balance comes in, both options are situational and situation changes depending on map, enemy and your own skill level. We will see how it plays out, but I'm optimistic. In: COH3 Central |
Thread: Picking vet1 ability18 Jul 2021, 11:36 AM
I'm actually surprised no one is talking about it so far(or at least in its own thread). I consider this absolutely amazing feature, gives you ability to customize and specialize further even your basic units to tailor them to your playstyle and it has PE vet vibes, which I do appreciate. I'm really looking forward what they are going to do with it for all the factions we will have. In: COH3 Central |
Thread: Am I being stoopid or......18 Jul 2021, 09:15 AM
Never watched a replay before? ![]() In: COH2 Gameplay |
Thread: Give kubel more dps17 Jul 2021, 18:03 PM
Why? Its already on the level of LMG42 or above up until 30 range. In: COH2 Balance |
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