17 Apr 2018, 18:54 PMFelinewolfie
- Buff StuG health to 640? StuG already has highest ROF in game in terms of gunfire.
- SU76 loses range, pen, and accuracy and barrage.
SU76 : 400 health does 120 dmg. StuG 640 health (same cost) huge ROF so much higher DPS.
So SU76 takes 2.5 hits to kill. StuG takes 5.3 hits to kill (SU76 does 120 dmg)(Currently is 4 hits)
So... nerf SU76, buff StuG?
Why should StuG be buffed even more when it overperforms already? Panther would be built even less.
If you read what I wrote I suggested nerfing StuG III damage from 160 to 120 and confer a restricted field of view like JP4. This 40 damage per shot nerf on the StuG gun would make it less effective versus heavier vehicles while giving the StuG approximately the same AT capability as a SU-76 (which is still very effective) instead of a PaK40. This forces Panther to be the heavy killer by separating roles between the StuG which used to excel at everything and the Panther which was seldom used.
The health buff from 580 to 640 is only a token buff to make it more resistant to infantry AT, as there is no difference in shots to kill it via 120 damage or 160 damage guns.