There are people with balanced playercard for both factions and they are still 20.000+ rank.
I suppose following that logic it makes their balance arguments perfectly valid, because they obviously know how to play the game, after all they have balanced stats for both factions and similar 20.000+ rank for them.
To obviously lesser extend, but that is exactly what you did there.
Can you see the lil "flaw" in your reasoning now?
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: What other people are saying30 Apr 2014, 11:55 AM
In: COH2 Balance |
Thread: What other people are saying30 Apr 2014, 11:33 AM
What's the point of this thread? To enhance our awareness of delusions and denial of german players who refuse to adapt and accept the new reality, the reality in which they don't have any advantages anymore and need to relay on equally strong army and their own skill instead of imbalanced gimmicks, spams and cheesed commanders. ![]() (I could say "all players" instead of german players, but we all know how was the last patch and only last patch matters as that was most recent one) In: COH2 Balance |
Thread: What other people are saying30 Apr 2014, 11:09 AM
http://www.coh2.org/ladders/playercard/steamid/76561198015742085 This is the playercard of the guy. Plays both factions, but german bias is pretty heavy in his posts(basically 100% of them are "nurf sov, buff german, german can't win a game"). Think of impdane that would constantly cry on how germans are poor, but played worse. In: COH2 Balance |
Thread: Soviet TM 35 Mine30 Apr 2014, 11:06 AM
Nobody is suggesting not making them a threat. People are simply upset that 240 or 320 manpower gets lost to a mine. Well, cataclaw lost M3, flame engies and shock squad to a single mine field. All mines are really potent. Try sometimes placing a teller or minefield instead of getting LMG, grens don't really need these LMGs to beat cons. In: COH2 Balance |
Thread: The new Stug IIIG30 Apr 2014, 11:03 AM
Survivability against AT guns of stug and SU-85 is pretty much the same. Less health is "compensated" by ZiS firing much slower, giving you pretty much the same time to react and retreat. And there is still 40fu difference in advantage of StuG. There is absoolutely nothing wrong with StuG, if anything, its probably too strong for the price, but thats not my own opinion, its top german players opinion. In: COH2 Gameplay |
Thread: What other people are saying30 Apr 2014, 09:54 AM
You have quoted a post of a person that believes KV-8 can take on any medium tank and win Heini.... edit: Found the post I was talking about, actually that person thinks KV-8 can take on heavy tanks as well... In: COH2 Balance |
Thread: The new Stug IIIG30 Apr 2014, 09:42 AM
I don't think you could get even further from my point... In: COH2 Gameplay |
Thread: Soviet TM 35 Mine30 Apr 2014, 09:28 AM
@katitof Yes and no. I don't seem to be wiping squads with mines as soviets, but I did loose two of them during one game. If I was to calculate that, I'd say one out of ten mines wipes squads on average. I'm not screaming for nerf and neither defending them, I'd like to see dev word on this as well, but it do not seem that much more frequent then before. I also don't believe that mines should never squad wipe, because it makes absolutely no sense to me. In: COH2 Balance |
Thread: Soviet TM 35 Mine30 Apr 2014, 08:48 AM
I don't like instant-wiping in principle. I also think this is an unintended consequence of grenade adjustments so it's probably going to get fixed... Then you probably will not like any RTS ever created as all of them have a means to one shot stuff and coh mines are actually one of less powerful things at that. Get mine sweeper and problem solved. If you are walking over more then a single mine, its because you have chosen to go over them. In: COH2 Balance |
Thread: The new Stug IIIG30 Apr 2014, 08:21 AM
That way more health translates to 1 more tank/pak shot and since by the time ZiS fires 3 shots, Pak will fire 4, the survivability against those isn't really different and fuel difference is 40. This is greater then between T70 and T34. In: COH2 Gameplay |
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