The whole idea if you go T4 is to either rely in T1/2 anti if power and or bolster with a doctrine, Shocks, KV8, incendiary arty, IS2 etc.
Su85 is cheap and powerful against tanks. And don't forget Katushkas. |
Well the ability might be really under used . But the principal is ok, you activate it in large assaults when you are losing many grenadiers anyway. Your not sacrificing them. Your gaining map control and some free Ost thrown in for a few munis. |
It will give exactly the same bonuses, so yeah ups rate of fire and accuracy. Works great on these units with grens hanging around also.
Generally when your T2 build, you bunch forces up to maximise the combined arms power, hence theres more units for the officer to buff. Just like FTFL, it will often sway an enemy assault from being sucessful to not. |
Thread: ISU-1523 May 2014, 10:43 AM
The germans didnt lose the war on quality of kit. They lost the war by being surrounded and outnumbered by allies which produced everything on a mass scale that the germans just could not match as their industry was slowly bombed into oblivion.
Everyone knows you can pick pretty much anything from guns, tanks, planes etc and germans had pretty much the best of everything. Obviously that alone does not translate into a win.
How did Vietcong beat USA in Vietnam? Did they have better kit..? |
I do of course agree that it is situational, and sometimes tricky to pull off. But it is a nuke cannon, it shouldn't be too easy should it?
I still stick that the direct fire is reliable if you use it well. Don't panic and try it on any vehicle in sight, it's easy to tell when either a vehicle is stationary, or it's driving straight forward. Provided the direction of fire is set , direct fire really does hit in 1 second flat. It's not hard to work with.
Also when you place it, I recommend changing the camera angle to find the best LOS spot.
I have been going just cons and T2. I get ZiS for my early AT, I try to surprise their armour with B4 when there is no hint of counter attack ( no kv1 yet).
B4 an kv1 come at same cp but I know which possesses greatest potential shock factor. |
Thread: ISU-1522 May 2014, 16:33 PM
Hmm yeah, a scatter descrease at long ranges might work ok. Still hit tanks reliably, but inf on the move might only lose 1 man, or ocasionally miss altogether. Afterall, artillery type guns are not pin point accurate.
But also an accuracy decrease for the Elefant. |
officer works with all units including tanks. So he really is very useful.
The times I prefer to use him the most is with a good T1+2 combined arms. When they send a large attack trying to flank and break you down, having the officer buff the MG and mortar really helps out. Its like having For The Father Land from vCoH. |
Its simple. PROTECT YOUR TANKS.
Do not send them marourdering accorss the map like in vcoh a sherman going on its summer holidays into enemy territory when it hits the field.
Be conservative with tanks, cover with inf, and Guards will have a really tough time being able to use button.
If they killed you with Guards (doctrinal troops), plus and ATG or tank, well my friend, they used combined arms to kill one unit. Where was your combined arms? |
Yeah I think people just want to rush blindly in desperately firing off shots to try vet it as fast as possible. But it does only serve to give away the fact you have it, and its position. It probably takes 4-6 shots before you land a good hit... no good at all.
But if your just patient, they dont have to even know you chose counter attack, if you can manage building one before calling a KV1, its best.
They will happily parade their 1st tanks right in its FoV, and if you can get off a direct fire shot and then 1-2 precision strikes they will hardly know whats going on. Killing their 1st tank(s) like that, then calling a KV1 is a game winner, at 8 CP they wont even have strong bomb strikes yet.
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From the games Ive just used it in, its very inacurate using normal barrage, and tanks probably will survive anyway if you get quite a close hit (at vet 0).
But I cannot stress enough how good the direct fire is. So long as you have set it up so the cone of fire is widest where you expect to fire at armour, exactly the same princical you would use for an ATG.
If you have done that, It fires in less than a second from clicking. Its faster than target weak point for christs sake!
From that point on you have vet 1, so can rain precision strikes. Only using normal barrage if your low on muni.
Think of it as a stationary ZiS, with a powerful barrage! I believe its direct fire function is very important for getting the most out of it. |