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Thread: Stuka Dive Bomb7 May 2014, 17:07 PM
If you could shoot it down it would probably result in a more deadly direct hit from the crashing plane seen as its a dive bomber lol In: COH2 Balance |
Thread: Kamikaze RAM action problem7 May 2014, 17:05 PM
1" armour all over. Thats not a tank, thats a jeep ![]() In: COH2 Gameplay |
Thread: Kamikaze RAM action problem7 May 2014, 15:55 PM
Touche. But isnt the M18 technically a tank destroyer? not an actual MTB. In: COH2 Gameplay |
Thread: Stuka Dive Bomb7 May 2014, 15:47 PM
IL-2 precision bombing strike does more damage (4x300) but has smaller splash radius (10) Im just speculating here, but the splash damage might be per bomb.. i.e. the IL-2 has 4 bombs spread out slightly each with a splash radius of 10. That would make logical sense to me, and explain the larger splash on the stuka. In: COH2 Balance |
Thread: Honest opinions about Balance - Soviet adv7 May 2014, 15:44 PM
I suppose its the state of call in tanks at the moment, by going no tier, you often have 300+ fuel stored ready to spam. In: COH2 Balance |
Thread: Ways to play '' Soviet Industry''7 May 2014, 15:42 PM
SU85 and KV8 can be pretty fun with Industry, and you can throw in a Katushka for some indirect fire. T4 suits more a stationary play style, which works well with the repair stations imo, just have them a little back from your lines so they are protected. T3 (T34 spam) feels a little too easy to counter as several packs really locks you out. Unles you are amazingly good at combining with your team mates forces. T4 and KV8 is a brutal combination. But Ive used it more in 4v4, not sure about 2v2 as much. |
Thread: Honest opinions about Balance - Soviet adv7 May 2014, 14:03 PM
Assuming map advantage translates into winning the game is one of the biggest mistakes new players to coh make. It takes quite a lot of losing to finally realise that it only translates into a unit or two advantage. If you don't use that advantage, your opponent will almost always come back in the game. Not trying to sound patronising or teach you to suck eggs, but map control is only the beginning . In: COH2 Balance |
Thread: Honest opinions about Balance - Soviet adv7 May 2014, 12:50 PM
I find it really hard to believe that soviets are OP. for some reason I'm having a really tough time winning as Sov atm. It must be my play style, but it really does make me raise an eye brow at people saying soviets OP. Also I really do struggle to see how players having larger streaks with Germans than soviets could indicate soviet imbalance. In: COH2 Balance |
Thread: Stuka Dive Bomb7 May 2014, 08:54 AM
I think Stuka is stronger at low levels of play and IL2 bomb is stronger at higher levels. Because at low levels people don't respond quickly to the audio alert or think where it will likely land. More skilled players will quickly know where it's coming and try move units. IL on the other have, at low levels of play will often be dropped in obvious locations where the enemy is almost certainly going to be watching and can micro away. Where as at higher levels, it's likely to be called where they know there enemy is unlikely to be watching, and hence no warning given. Things like dropping it on a capping squad just before the flag de-caps. Stuka is powerful in large team games as there is so much going on and more units to guess. / micro In: COH2 Balance |
Thread: Kamikaze RAM action problem6 May 2014, 21:42 PM
From an entirely 'realism' point of view, which seems to be your only issue, if you drive a tank into another tank regardless of if they are traveling in the same direction and have minimal impact speed, your still talking about two tank treads which weigh several tons each, turning in opposite directions. It's entirely feasible that one track would snap. Also the t34 is well known as the fastest tank of the war. From a gameplay stand point, there is nothing wrong with ram now. Do not over extend your precious tiger if you are scared to lose it to disabled engines.. It will only take one conscript to achieve the same result. Finally if you are really scared of ram because your micro sucks, then use Panzer Tactician smoke, it auto breaks the ram. In: COH2 Gameplay |
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