They are the same squishy ness as grenadiers because they are grenadiers with a different load out. They are just as survivable as Grens with g43' except they do not have a rifle nade. And if not having a rifle nade makes them too squishy then I proves my point that the rifle nade is the issue just like I said it was.
You pay munitions for the panzer shrek upgrade but you pay munitions because you do not have pay each time you use them unlike the panzer Faust. In coh1 storm troopers cost the same and you had to pay for the assault rifles upgrade and the panzer shreks separately. In coh2 you get the assault rifles free for the same cost as storm troopers in coh1.
Again the extra cost for pg is the free assault rifles, bundle nade ability and the ability to upgrade them to the best at infantry in the game. The high reinforce cost is to prevent spamming. The squad does a great job in the hands of a skilled player.
So an offensive ability somehow is creates better defence? i cannot even begin to comprehend that particular line of thought. But i will correct you. Grens do need to leave their cover. pg do to be effective damage dealers.
Also comparing fausts to shreks is borderline retarded. really the only thing they have in common is that they are used by infantry
Also free assault rifles or smg's for that matter doesnt entice me or anyone. the last patch made cover all important and that pushed infantry that uses lmg's rifles or carbines to the forefront and only made shocktroopers useful in the long run as they are the most durable infantry unit out their but even they got greatly reduced in effectiveness compared to the last patch.