Okay well, since this veered off into a full rework, let me put forward some ideas.
0CP - Pathfinders (260mp, 4 men, stationary camo, 4 M1 carbines with Volks Kar98 profile, 42 sight, reinforce beacon, Call in red smoke for Anti infantry loiter (like airbourne guards) or fake red smoke.)
1CP - Airbourne Engineers (280mp, 5 men with volks kar98 profile M1s, can lay M6 mines, trenches, reinforced wire, satchel, can upgrade with sweeper or flamer)
3CP - Parachute Riflemen (360mp, 6 men with M1 carbines, can upgrade with double elite bazookas or double M1919s, cooked grenade, can lay flare mines.)
4CP - Airbourne supply drop (400mp, drops a 30muni crate, a 15 fuel crate, an M1 AT gun and a .50 cal)
8CP - Air support operation (180muni, P47s strafe infantry, then rocket strafe spotted enemy armour, Airbourne riflemen can reinforce during this operation anywhere on map, 25% faster cap and decap)
