Can we stop suggesting extra models through vet? Bolestering is already off-balancing enough.
Profile of T.R. Stormjäger
General Information
Broadcast: https://www.twitch.tv/stormjager_live
Steam: 76561198021567998
Nationality:
Greece
Broadcast: https://www.twitch.tv/stormjager_live
Steam: 76561198021567998
Nationality:
Greece
Signature
Post History of T.R. Stormjäger
Thread: Winter balance mod 2020 V1.36 Apr 2020, 14:08 PM
In: COH2 Balance |
Thread: easy win 6 Apr 2020, 13:23 PM
Just play customs against him instead of spamming unrelated replays. In: Replays |
Thread: The mod team's balance patch to Tommy was wrong6 Apr 2020, 09:10 AM
Completely disagree with everything. In: COH2 Balance |
Thread: New brit commander Mobile regiment6 Apr 2020, 01:23 AM
3/5 abilities have nothing to do with mobility. 2/5 are vehicle call ins that have nothing to do with specifically mobility. What the hell is an M4 doing on a non-lend lease British doctrine? Should we stick lend lease Stuart’s in Urban Defense for Soviets? In: COH2 Gameplay |
Thread: Ram + Offmap combo needs to be nerfed5 Apr 2020, 23:12 PM
Units and abilities insta-wiping stuff with no counterplay Which is why you give counterplay by making it harder to get the same ram effect and allowing the Axis player to protect his heavy. In: COH2 Balance |
Thread: Ram + Offmap combo needs to be nerfed5 Apr 2020, 22:34 PM
I'm gonna say the same thing I said months ago and I was ignored because I was not rank 1 but neither is anyone on the balance team so I'm gonna keep saying it: Ramming a full health heavy tank should not result in a stun of any kind. Put a threshold at like 90% HP. If the heavy tank is like 90% health then stun should have absolutely no effect whatsoever. This will preserve the ram and off map combo as a very viable tactic, so no big nerf, but it will allow the Axis player to avoid losing his heavy by being conservative with it and preventing it from being exposed when damaged. This will end the cheese of a t34 suddenly appearing for a suicidal sudden ram and ending a heavy instantly. This is BY FAR the best solution. In: COH2 Balance |
Thread: USF Airborne Company5 Apr 2020, 17:19 PM
Except mine is relevant and yours isn’t. You don’t see Conscript wielding Fantasy weapons or a T34/76 needing 7 Tigers to die. There is a degree of fidelity to historical accuracy which extends to units and their roles on the battlefield. Historically pathfinders did not have mine laying roles or equipment, those belonged to airbourne engineers which were attached to airbourne infantry divisions. Equating battlefield roles to combat realism is a baseless comparison. In: COH2 Balance |
Thread: P47 Rocket Strike uses incorrect penetration effect5 Apr 2020, 14:53 PM
Can you guys also fix the carpet bombing from Soviet Tank Hunter Tactics? It's been bugged to cause much less damage and you've known it since last year yet haven't bothered. In: COH2 Bugs |
Thread: Question about 120mm mortar5 Apr 2020, 11:32 AM
I think it's b.s. this unit gets to retreat with 1 guy after having a crew of 5. That needs to go the way of the dodo bird. The fact you have opinions on Soviet units is beyond me.
I'd say it's more useful vs Schwerer, Pak43, LeFH, AA emplacement and maybe bunke. Best use of the HM38 in my experience is vs massive blobs where its bad scatter doesn't matter and one shell will significantly hurt almost every squad. Most of the gripes I have with this unit its the setup. Unlike other heavier indirect fire units, the 120 doesn't set up in an arc, meaning its free to adjust to any target it sees fit. The mortar operator has to pack up, turn, and set it up again and you can lost a lot of time doing so. It would be a nice QoL change for the unit to work as a Pack Howitzer. Yup and tbh I really liked the old LeiG cone of firing arc that let you know which targets you could engage without repositioning it which was really cool and useful. Wish all indirect fire units still had that. In: COH2 Balance |
Thread: What if we made the Flame Hetzer a useful unit? 4 Apr 2020, 18:14 PM
Not for okw and especially against Comet/Churchill/T34-85/Dozer M4/Ez8/KV1/KV8. I put the KV1 and Churchill here due to cost very near medium tank cost. In: COH2 Balance |
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Latest replays uploaded by T.R. Stormjäger
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HOW TO REKT OST TURTLE ABUSER WITH 4 MGs AND 2 LVsby: T.R. Stormjäger map: (2) Amilly Fields2-1,076
110095109456109434108584108151108123108122107753107696107673
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