it's like the skeleton of a great and magnificent animal being forced to wear the trappings of already-been-used toilet paper, like the world's shittiest mummy, literally.

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Thread: Coh3 Feedback and Enjoyment25 Apr 2023, 20:52 PM
it's like the skeleton of a great and magnificent animal being forced to wear the trappings of already-been-used toilet paper, like the world's shittiest mummy, literally. ![]() In: COH3 Central |
Thread: Coh3 Feedback and Enjoyment25 Apr 2023, 20:05 PM
lately I've been a bit de-motivated to play the game seeing as where they're going with it's monetization and so forth In general you are saying you have been happy with the sound effects and graphics and how they impact your enjoyment. Thank you for posting. In: COH3 Central |
Thread: Coh3 Feedback and Enjoyment25 Apr 2023, 20:01 PM
since you already own the game, why not, you know, just play the game yourself and form a more comprehensive opinion on it? Because my experience is just one data point. My goal is to get a feel for the community in general. My personal opinion is meaningless. Just like when I complain about Relic management. The feedback I am discussing is not usually intuitive to many players. They just like the game. They cant say why. So I am trying to raise awareness and ask the community as a whole. This is done in an attempt to maybe help Relic down the line get the game to a better spot. In: COH3 Central |
Thread: Sega EULA Update & lawsuits25 Apr 2023, 10:54 AM
I will gurgle that urine until it turns to gold for the rest of you! Someone has to... Many important chemistry discoveries were made because people thought urine contained gold and they wanted to extract it. True story. In: COH3 Central |
Thread: Sega EULA Update & lawsuits25 Apr 2023, 10:22 AM
In: COH3 Central |
Thread: Sega make $776 million mobile investment25 Apr 2023, 10:04 AM
I respect you. Seeing as most of the community maps from CoH2 that made it into automatch rotation were from you, I can only figure you have done more than your part to keep the that game alive. I spent a ton of time reworking maps for balance patches. Since I have a lot of freetime, I volunteered to make the changes people wanted to see done. That is more important than the maps I got into the game. Seeing as Relic did actually put community made maps into rotation makes me think, even though you like to call them incompetent, they did go further than they'd have to to include the maps into a game that they logically weren't getting any new big sales from. From a management perspective you could deduct a couple of theories from that as well. That is when I started to see cracks in the facade. Relic would announce some cool thing like reworking maps, balance patch, or even a mapping contest. Then trip over their dicks and execute it pretty badly. That is when people in the know start joking "Well, it is relic we are talking about". I hate to piss on your bonfire as I see you really are passionate, but if you really want Relics leadership to change and you expect it to change with your current strategy there will be none. Zero. Piss away, that is why we are here good sir. As I stated, as a consumer you can only do two things: Dont buy and bitch. Here is a possible scenario for you. I work at Relic as a manager/producer. I am pretty good at designing games. But I have some flaws that make me not so effective. I am not fully aware of said flaws. People around me like me cause I am nice so they dont bitch at me. Along comes this douchebag named Rosbone questioning my abilities. He points out some of the mistakes I am making. Maybe I learn a few things about myself and start to grow as a person and become better at my job. Most people are not dumb by choice. Sometimes they need to have a door opened for them to become aware. Most of us are so busy we dont stop to ponder the deeper things. And we find ourselves saying "Hmmm, I never thought about that". I always say, I am not too bright. I am also very lenient with people. If I am legitimately questioning something, it has to be pretty bad. If I worked at Relic and someone had an idea or thought about something I was not aware of, I would embrace it. I would be grateful they said something. That is why the many are better than the few. Again, I understand your position, I just think there is a better way to voice yourself into getting the results you'd want. I always come across as negative in RL. People always look at me like I am insane. Because I explain things as examples in the extreme. F**ING DOCTORS Doctors in the U.S. for example are useless. You go to them and they say "Lets run some tests". You know for a fact they will do nothing but waste your time and money and be undignified assaults on humanity. So I say "Ok, but if it comes back normal I get to take a baseball bat to your ankles? Now do you think we should run the tests?" And like ALL RETARDS, they cant understand the thought logic and only grasp the wrong parts of the statement. They hear "I am going to break your ankles cause I am a sociopath". They should hear "I dont enjoy taking a day off work to come here so you can make me take another day off work to strip down to my underwear and get treated like a child by some retard all day as they poke and probe in some not very nice places. Just to take a 3rd day off to come here and have you tell me everything looks normal. Then repeat this cycle until all of my vacation days are gone. And the whole time I feel like complete dog squeeze. Now with the threat of you, the doctor, being inconvenienced with some quick ankle work do you still think we should do these retarded tests or should we do some real-world troubleshooting and maybe solve the problem?." This world is full of people/retards too busy to stop and question anything. Dont be one of them. No one is in charge. No one knows what they are doing. No one is looking out for you. We are all trained monkeys. We have not evolved past that yet. 99% of the day we follow a routine and respond to stimuli. Same as a single celled organism. Life becomes better for all during those 1% times when we ponder and use logic to improve things around us. From stupid things like "I should be nicer to my spouse" to the fantastical "Why dont we make the ketchup bottle work so it is already upside down". In: COH3 Central |
Thread: Sega make $776 million mobile investment25 Apr 2023, 09:27 AM
Mobile is largest, easiest and free money, ... I usually agree with a lot of Katitofs thoughts. But it pains me to say I agree 100% with all of this. In: COH3 Central |
Thread: Sega EULA Update & lawsuits25 Apr 2023, 04:01 AM
I wish it wasn't so 'cool' to shit on everything. I agree. Relic took a massive shit right on our faces. ![]() In: COH3 Central |
Thread: Coh3 Feedback and Enjoyment23 Apr 2023, 20:05 PM
I do not play Coh3. So I am asking you players a question. Is Coh3 fun to play? If not, what makes it not fun? I want to focus not on balance, leaderboards, skins, etc. but more on the tactile feedback people get from games. Today I watched SturmTigerCobras Angry Birds video and I also saw a video on Reddit of an Su87(?) bomb wiping 4 squads. Both of these videos demonstrate a key ingredient that make games fun. Feedback in the form of graphics and sound. When a firecracker pops, we all go "Ohhhh yeah babyyyy". There is some primal response triggered in our monkey brains that makes us happy. ANGRY BIRDS AB was game 52 from the company. Games 1 - 51 were meh flops. AB is basically a game no one has heard of that came free with Microsoft DOS5.0 QBasic (Gorillas 1990) where apes threw bananas at each other and destroyed buildings. But it ratcheted up the feedback you get with physics and sound. This update is what makes the translation from dots moving on the screen to an actual thing that is happening that you "feel" as you play it. Game 53 was another physics type game but without the hard hitting smashing of stuff. That game flopped. NUKE WIPING BOMBS A video was posted of a slow moving turd like bomb slowly dropping on 4 squads and wiping them. The slow movement and the meh sound effect just does not resonate like a Coh2 Stuka bomb drop or the vCoh V1 KaFreaking Boooooom! strikes. I Keep reading reviews where players are just apathetic about the game. They point to the weak sounds, etc. THE QUESTION Is this a problem with Coh3? The weak sounds, wacky moving planes, seizure jiggling vehicles, constant din of units screaming random stuff, etc etc. All of this could be called "immersion breaking". I also categorize it as breaking that hidden feedback we get that makes things feel real. MY NON PLAYER VIEW I have not played Coh3. I do not know if this the common experience. It just seems that way to me from reviews and watching streams. I also think some of it is just the game being different from what we are used to. Duffman for example plays with the screaming units super loud because he does not want to miss important sound cues like "GRENAAAADEEEE!". Relic lets you separate the voices from the other sounds (great idea!). But having to have the voices loud enough to hear the important cues means hearing annoying voice lines being screamed in your ears all game long. And, more importantly, means the all important weapon sounds are being played too low for your monkey brain to get the feedback you enjoy. This equates to less fun. In: COH3 Central |
Thread: Sega & Rovio marketing destiny23 Apr 2023, 17:34 PM
The Angry Birds video points out one of the things I keep trying to tell you young people: Dont support bad business practices. In the video they state that in 2019 Angry Birds was removed from peoples phones. How? Because YOU dont own the game. YOU are just allowed to play it. In the halcyon days of gaming, YOU bought a fully made perfectly working game and YOU owned it for life. You could put Coh1 on any PC you wanted, whenever you wanted. You could go to your friends house and install it on his/her PC and spend a weekend playing. And like the frog in the boiling pot, all of those options have slowly disappeared because of retardation and FOMO. Now you buy some half assed garbage that is full of bugs, requires a network connection that could be severed at the drop of a hat, is riddled with MTX, etc, etc, etc. You have willingly given away your rights. Examples WE should have learned from 1984: 1) Games - YOU gave up all of your rights. 2) Facebook - YOU gave away all of your personal information. 3) Cell Phone - YOU gave the govt a microphone, camera, and GPS to track you at all times. I dont play games besides Coh2 for many reasons. A main one is that I dont believe I should have to hire a lawyer to figure out how my butthole is going to be touched/inspected if I play said games. I have never made a facebook account. Right now I have several cameras facing me and microphones listening to me (iPad, iPhone, Webcam, USB Mic). I too have failed humanity. A main failing of humans is thinking the people in charge have things under control. They will not let bad things happen to us. Some 65 year old lady from BFE is not going to be up on the latest gaming trends that are screwing young people. Even if she is, it will take years for her to investigate and cultivate some control of these practices. By then it is too late. As a human being, it is YOUR responsibility to not fall into these thirst traps. Dont be some FOMO bitch. Stand up for your rights. That is why I was saying early on "We should all be asking for our money back" when it comes to Coh3. Your only power as a consumer is to NOT BUY the product. You need to leverage your only voice whenever possible. EDIT: An example of consumer power is the Music/MP3 situation. Since the dawn of music, people could copy said music. You could make a physical copy (lower quality) and you could play the music yourself. The record industry grew and grew despite the fact people could copy the music. Along came decent cassette tape. Now you could make pretty good copies of all the music you wanted and cassettes were relatively cheap. The record industry continued to grow. Then the digital age hit. Now people could make nearly identical copies as the originals for free. Music sharing apps popped up all over and the whiny record companies started crying like little bitches. "We are losing money". Why? Recording music for free was not a new thing? It has been around for decades. Companies started creating programs that would lock down control of the music you bought digitally. As an example if you bought Microsoft Music, you lost ALL of your music when Microsoft yanked the plug on the servers. You as a consumer gave up all of your rights when you bought this music. You dont own shit. Your just a punk bitch. And none of the streaming and digital key locking of music made any difference, you can still just record it on your PC whenever you want (Stereo Mix/2nd PC/etc). But it will cost you the time of doing it in an analog manner. Most people dont want an entire album. They want one song. They are not going to pay $15 for one song. Especially if they can steal it for free. The Music Industry was forced to make a change. Instead of forcing you to pay $15 for a whole album of songs you dont want, they started offering $1 hits. And then streaming started to make it super convenient for you to get the product. The way media has to work is: - The companies have to provide a great product. - The product has to be cheaper than it would cost for you to steal it. (Time/Money). Video games have gone the complete opposite way. You are getting less and less everyday because you cant steal the game. And why is this? Because the FOMO retards let it happen. No one should have bought the first video games that required a network connection. No one should have bought a Steam game when it first started. I was very vocal with friends when Steam was introduced "You are screwing everyone when you buy that game. You are the problem." I hear all these cucks whining about "This is just how games are now" and they make me want to puke. Dont buy the games and they wont be trash my low foreheaded friends. Have some self control you little sissy FOMO whores. #FightThePower In: COH3 Central |
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