ROSBONESALM Version 4.0
This map has three SNOW effects that slow rendering performance:
1. Falling Snow.
2. Large Whispy / Fog.
3. Small whisps close to ground.
- All of the Large Whispy Fog items were removed (2). They appear to be the worst offenders. In the original shots below you can see the landscape is covered in large round clouds floating above the ground.
- Falling snow density was changed from 30% to 5%.
ALL MINES HAVE BEEN REMOVED.
1. Before / After LEFT side of map.
- Added Building A.
- Changed Buildings B.
- Moved Building C.
- Added Building D.
- Added Building E to mirror north area.
- Removed two houses by old fuel location.
- Repositioned Muni, Fuel, VP, Hospital.
ORIGINAL

MODIFIED
2. Before / After RIGHT side of the map.
- Moved two buildings for balance.
- Opened industrial area to fight East/West.
- Repositioned Muni, Fuel, VP. Removed repair center and added Hospital.
- Opened East VP area and added cover at the end of each wall section.
- Moved Northern most point.
- Added Building A for balance.
ORIGINAL

MODIFED
3. Before / After Map Points
- Early modified version had fuels moved to center North / South. Fuels are now located closer to the old VP positions. Teams will now fight for the fuels in those areas. Fuels are closer to mid and fuel cutoffs have been added to draw even more attention to mid.
- Munitions moved to center North/South to draw play to center.
- VPs were moved to the far corners to draw play to those rarely seen areas.
- Removed the East repair station point. Replaced with mirroring Hospital point.
- Removed the extra territory point in the south west. South had 6, North had 5.
ORIGINAL

MODIFIED
4. Terrain Cover was slightly modified.
5. Modified MiniMap
