The weird part about obers is that they're just better vanilla volks without the lmgs, so I'm just not really sure they'd be a meaningful choice. That and they'd have to be heavily rebalanced to not just seal club everything as a first unit. Imagine an ober and a sturmpio going up against a rifle and a rear echelon or a CE and a penal. There'd literally be no way to win as the allies in that matchup.
Also the thing about t2 being strong enough as is.
I dont agree with this at all.
I think that all OKW units are decently balanced other than maybe the Raketenwerfer which is just a bit too cheesy. Ideally it should only be able to cloak while being stationary but get a 5th man in exchange to make it harder to get wiped. KT also needs some buffs, maybe turret rotation speed and earlier access to the spearhead ability.
All the other units OKW has are decently balanced.
The only thing that OKW units need is a veterancy requirement patch. Leig is way too hard to vet up compared to mortars, that´s why it feels so lackluster. Sturmpioneer veterancy requirements are a bit too high. KT vet requirements are completly retarded at the moment and need to be lowered.
+1 vet requirements on those units really do suck. Not sure I remember the last time I saw even a vet 2 or 3 sturmpio.
I'd say it's a bit much to compare OKW to pre (or even post) SBP brits. The only disadvantage with the way their army is structured by comparison is they have a split tech tree. Brits have to crutch on certain stuff because they still lack some basic tools like garrison clearance and mobile indirect and they have hardly any unit variety in t0 and 1 at all in terms of infantry and vehicles that fill different roles (and only 1 call-in combat infantry unit lmao).