Removing the Tank Commander from the Tiger I is a bad idea. Why should the best unit in Grand Offensive not be able to use a doctrinal ability? I really dont understand it.
If this change stays then you should be consistent and replace Tank commander from Grand Offensive.
I also dont understand why the pak howie - a unit that is clearly overperforming in teamgames- is not touched.
Good change to the Puma, though.
I understand why it was changed, because it would invalidate AT guns, but yeah I agree. If the tiger cannot use the panzer commander you might as well just replace the ability. That or they could make the arty barrage not super good but cheap and just kinda RNG meh.
no changes to pfusis, no changes to bunkers. no changes to panther vet. vetted TDs etc. Maybe fixes 1/12 of the issues with 3v3+ currently
The meta might shift away from heavies depending on how nerfed they are. But fusi blobs will still be there. Bunker spam will still be there. god like 60 range TDs will still be there. Jaegar armor will still be god along with soviet ISU/IL2. You're changing what looks like the bare minimum in regards to teamgames.
@OP Assuming you're talking about the zis gun crew timer, it's just a additional mechanic added to that specific weapon to counter one of the many bugs it has. If you're talking about the satchel and gammon bomb, well you gotta move or boom.
Just like 5-10 muni would be well worth the sweep as opposed to blowing them up by any means necessary. Could have like each individual S-mine patch give 2-3 or something etc.