You don't need to be a good player (or even average) to make good maps, void point there. Tbh you should go apologize for that comment. Also some of the best maps there are (Angoville for example) have buildings next to or near cutoffs, there is no such golden rule against it, its just something to be considered in the context of the entire map. Finally just because someone like Luvnest agreed with your feedback one time is not a trump card for winning every future coh2 debate.
Angoville a good map???? Playercard please
Oh, and you dont need to be a good player but you have to play the game to comprehend some concepts
And of course, Luvnest opinion has 0 value 
Argentina
. In a game where so many factors are involved to test the efectiveness of a rocket artillery unit such as RNG, map and distance. It needs to be tested a lot to say that and provide the proper replays, as a 1v1 player i never tech to tier 4 because it costs almost the same price to get a tiger. We will see in the next patch with the price increase for the call ins
4res
Luciano
Luciano