The changes I'd like to see to the is-2 are changes I'd like to see to heavy armour as a whole mostly.
First off for their price and limit to 1 at a time I feel they should be the pinicle of consistency.
Deflection damage--heavy tanks with a heavy price point should always be a threat, even to high armour targets. However currently the way relic has been doing that is massive amounts of pen which invalidates high levels of armour. Imo all armour should provide an advantage but remain counterable and I think the best way to achieve that is by giving select units deflection damage--namely TDs focused on heavy armour and heavy tanks.
Secondly I'd like to see the is-2s vet 1 looked at. Make it something fitting if the tank (tank shock perhaps?) so that it feels rewarding vetting it up. Something so expensive shouldn't have to wait until vet 2 to start benifiting from a core mechanic like vet.
3rd if like to see the gun reworked to be more unique. I know this isn't by any means pressing but I'd personally like to see more diversity in the way heavy tanks feel and operate.
I'd like to see its damage go up and it's ROF fall as well as an AOE rework that keeps its lethality the same but it's damaging area wider. This makes it more support in a uniquely Soviet way which can help make up for lack luster cons and shocks making it a whck that weakens an area instead of a pop that punches a hole all by itself. |
High risk, high reward. The vet buff only applies if the HT is not upgraded. We're talking about the flame HT. Just like how the T70 got its lethality nerfed. So if the flamer HT is getting another nerf, T70 should too.
The T70 IS getting a nerf.
Also the T70 costs over 2x the price of the FHT and comes later when more counters are present. I don't think you understand how balance works. If a unit is over performing that unit gets adjusted. A unit doesn't get adjusted because an unrelated unit in a different faction with a different role with different timing gets adjusted. The Cromwell doesn't get adjusted because of the puma, the Katy doesn't get adjusted because of the tiger. |
It stops the 251 from becoming a go-kart after a handful of kills.
With the unit itself I don't see how it's any worse than the T-70 in terms of ridiculous wiping potential. It could do with an adjustment to higher DOT but less direct damage (so same damage against fighting infantry but less wipey on retreats) but nothing more.
IMO the biggest reason of the success of the 251 is that usually Soviets refuse to build T2 in response/anticipation of it and instead always want to stick to Penals and Guards PTRS softcounter just to rush the T-70. Which doesn't end well a lot of the time. It's exactly the same when Ostheer refuses to hardcounter (i.e. Puma) the T-70 and stall for medium armor instead. It's a risk and sometimes it doesn't pay off.
Might have something to do with the then 320mp into JUST teching, let alone if they teched any of the HQ upgrades (another 200+mp into making cons worse volks and 250mp for static model by model healing). Side teching for a zis makes it effectively cost 480mp (2 whole gren squads) which leaves one hell of a hole in your field presence, especially if they went t1 for penals costing a whooping 300mp.
Side teching isn't feasible unless you are wiping enemy squads left and right. You will be more than over run and you can be sure a shit the Maxim isn't going to be a force multiplier that will hold hordes at bay... |
it should probably have a wider far AOE to make it more consistent. as it is any AT infantry can give it chase which is rather silly |
Axis armor is designed for durability and that is why most axis vehicles get an armor bonus.
My point is simple, if allied TDs are OP as you say and can ignore even vetted armor bonuses ,then axis armor unit's vet bonuses should be redesigned to get something more useful for their role, the same Katyoushas vet 1 ability needs a redesign.
If it was my choice I would make Brumbar very durably, less lethal and better vs structures, but if Relic has decided that Brumbar should be all about the "Gun" that approach should be also reflected on the vet bonuses of the unit. That is the point I am trying to get across.
The Brums vet IS useful tho, against everything that ISN'T a TD. The Katy vet is useful when you want to blow some mu and deal less damage.
I DO agree that allied TDs are OP atm and need a pen reduction which would further improve axis armour survival but even now as it stands the axis durability works for everything that isn't TDs and that's fine, or would be if allied infantry wasn't so potent and made mediums more of a tactical choice over just kitted out infantry.
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the Brums armour is plenty enough for ATguns and mediums, its not going to help much against dedicated counters but thats the whole point of dedicated counters....
against anything but units designed specifically to eliminate armour the armour is formidable (not to say that allied TDs are not over performing)
its there to nuke infantry not tank TD shots.
you dont buy a brum thinking " ah yes, now i can deflect thos TD shots" |
Thread: Stug2 Dec 2018, 16:11 PM
And su has 200+ pen, 60 range, not one but two abilities that work much better than stug twp, slightly faster rotation. So typical of you Katitof to be so biased.
200+ pen eh? you going to stand by that or...? |
What people seem to forget is that Ostheer where designed to play defensively until they could produce a PzIV and start pushing.
The changes so far have reduced the window of opportunity of the PzIV and made so that they now need to wait tech to T4 until they can start to push and even then their option are slowly being rerfed.
When a KV-8 hit the field, Ostheer are forced to produce Stugs to counter, forcing them to continue the defensive play.
PzIV should be strongest medium armor with enough window of opportunity to allow Ostheer some breathing space, the same way riflemen should be the top mainlines infantry for its time.
Else both faction will need a redesign.
p4 IS the strongest medium tank tho. hardest shell and highest pen means its mostly likely to win a fight with another medium (except the t34/85, which is a toss up slightly favoring the 85)
with the kv-8 were talking about a heavy tank with most of its points in durability. not a medium |
I want to see its front armour climb back up. It's flank able and flanks are now feasible, unlike when it's armour was nerfed. I'd like to see spearhead moved vet 1 so it can actually be used, plus it would make the KT better and leave the flanking option open. No other changes imo |
I think that all the hate is directed at OKW being op while allied factions often get a free pass. The high winrate in the GCS2 was SU yet they haven't gotten any nerfs where both OKW and Ost are getting nerfed. I wonder if the KV8 beating Ost p4 is making it into the final build cuz Tightrope demonstrated a while ago that KV8 beats p4 at all ranges, lol. What a joke.
RNG is RNG. 70 pen at max and 80 damage is hardly what you call a tank destroyer. That's less than a 50% chance to do 80 damage 80*8 is 640 so ~16 shots to kill. Consider that the churchill croc is having the same gun as a Cromwell with full damage on a much sturdier hull AND can shoot fire at the same time... All the new pen is going to do is allow a heavy tank that requires full teching (as in hits the field when normal tanks do) can defend itself. For price that's plenty reasonable |