1. they arrive later and have still less DPS a cons.
2. they would still be bad at pushing, because they have to stay to get less target-sice
3. they still have to stay in cover to get any DPS
4. I want an other kind of weapon, not a better version.
5. they will still be 4men crews instead of 6 for Soviets.
All over all, still worse than cons. (they get now 7men) but quicker refresh and no molotiv.
So like... an useful unit.
Edit: Simply use a molotiv versus their position, they have to move and cons will rape them. Can't see any advantage for Osttruppen. They will only become more useful stealing stuff, that is the reason they exist ingame.
Sometimes I wonder what you guys are drinking. Can't be beer.
1. Ostroppen are 0 cp infantry are they not? Accounting for build time they arrive at bloody well the same time but with capable support..
2.they aren't FOR pushing, they are for holding. Which they can do very effeciently due to cost and cover bonus
3.not really an issue in the early game when you should be trying to use cover all the time anyways nor in the late game when there is yellow cover everywhere.
4. But they are still a 6 man squad in a faction with tools designed for 4 men. As in they do their job... Well.
Lowering their target size and increasing their weapon slots doesn't make sense. They are not supposed to be obersoldaten. They are meat designed to hold ground and recrew weapons. The lmg upgrade is sufficient for favorable MP trades and makes them a bugger to push off due to centralized DPS.
That said, building sandbags does seem like a good addition for them, but it would be the only one I'd want.
Side note, they should look at Bunkers and making them more viable as trench analogs. Perhaps mitigating some of the MP to the upgrade portion?