But...But... Tiger gets that range + 5 & ROF with stock vet. Ain't it? So maybe we should cut that out with active skill that costs something like 50 muni?
+
I have tested
vet3 Pershing + CA v.s. vet3 Tiger
on range 10 / 30 / 43 (between 40~45) 4 times each.
range 10: Pershing wins 1 time / lose 3 times
range 30: Pershing wins 1 time / lose 3 times
range 43: Pershing wins 2 times / lose 2 times
I did not bother to test more, but I can assure you without CA Pershing loses all the time on every range. (Unless Pershing gets extremely lucky). And if we include the fact that CA is getting nerf in next patch...
The tiger is a different tank in a different faction with a different economy. It's not 1=1 balance. The tiger has no capacity for Jackson support not dual BAR support. The tiger doesn't have self healing armour to support it. The Pershing doesn't fact allied TDs.
The Pershing loses in a slugging match with the tiger because it's SUPPOSED TO.
And in the end What the tiger is and can do is frankly irrelevant.
What matters is that the Pershing is balanced in its own faction for its own cost.
Usf tanks are specifically not intended to outlast enemy armour. The entire faction is built around this concept.
The Pershing is basicly a Panther with AI. Not a tiger of any strain.
The Pershing is a meaty tank for USF standards and is priced according. I WOULD like to see some ability that allows its mobility to be highlighted but frankly it's combat potential (especially with CA) is quite good its a reliable tank.
You cannot ignore the power spike that CA brings when balancing the Pershing.