We are talking about what happen when one increases lethality and that is exactly what happens.
Not if they are going to die while moving to cover. This exactly what was happening while trying to attack IS section in cover. They would drop an enemy model on approach and the fight would be over before it began.
part of this i think is the absolute throwing oujt of any sort of "plan" for infantry combat.
back in EFA units had roles.
those with utility were not the best at fighting,
those with centralized DPS could use it on the move.
those designed to fight did that alone
taking losses meant losing DPS on high DPS squads like pgrens or shocks.
units good at range were only good on defense
units good up close had to GET there
durable units outlasted not out fought
there were a few unicorns like guards, though heavily armed and long range, they came with their own drawbacks of low mobility and high investment. per man they also only had a target size of 1
all that "this or that" trade off and well thought out shit is completely gone.
we have commandos with:
5 men with 0.72 target size
cover to cover camo,
ambush bonus,
bundled nade,
demo charge,
light smoke nade that gives target size bonus
self heal with vet
escape smoke with vet to prevent wipes
the ability to double arm piats or FOTM elite brens
a glider that they can reinforce off of
390 mp
or pgrens with:
4 men with 0.8 target size
bundled nade
can get shreks
bonus near vehicles with vet
340mp
power creep done power crept and EFA is left behind.
fuck, look at tommies and grens! tommies are better by every metric except the snare and somehow still get to be cheaper per head when reinforcing out the gate. they are pit to beat grens in an equal fight AND bleed less from equal losses....
theres no plan anymore, no direction, no rules or baselines. no trade offs. every unit is supposed to be able to carry the game on its back now from flushing the enemy out up close to chasing them down on retreat.
the "tactical" part was washed away when "do it all efficiently" became the shiny new thing and units with jobs became a weakness.