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Thread: My perspective on the upcoming changes as a UKF main9 Jan 2021, 14:36 PM
Why THAT reaction to bofors/AEC not becoming exclusive?
In: COH2 Balance
Thread: Rank = Skill29 Dec 2020, 16:06 PM
26 Dec 2020, 18:42 PMProtos Angelus
I'm rank 17 currently (play USF only in competitive 3v3). Highest rank was 18 (position 16). I can tell you that I've lost to players that were in position 300 and won vs top 10 players (I only play random teams). I'd say that top 50 in 3v3 is around similar "skill".thanks for the reply bro this is awesome info
Thread: Rank = Skill26 Dec 2020, 18:24 PM
26 Dec 2020, 16:47 PMelchino7
Thread: Rank = Skill26 Dec 2020, 16:32 PM
Obviously nothing is concrete here but is there some reference to what rank indicates roughly how strong of a player you are? ex: rank 12 is above average?
Thread: 2v2 meta? Tips for ukf plays?25 Dec 2020, 12:02 PM
for 2v2 I feel commando is best for aggressive play, it may feel better since you're a fan of USF. commando drop is a 5man unlike mobile assault and can drop in enemy territory with a reinforce outside of friendly territory. that should help you deal with at and support weapons alike.
for late game blobs 3 bolster INF with double brens will easily out gun most inf if youve preserved them and gotten them vet 3. Centaur has mobility issues but if kept in the backline the vet 1 ability is more than enough.
royal arty is amazing rn with the timing of Bren>AEC>Val with sextons+Val arty it clears up the issue of bad indirect.
I personally dont like sniper because its even slower than an MG start. its hard fighting on the backfoot as british so I personally dont like sniper but if you have success with it thats dope.
also I dont THINK the Comet is a true heavy tank so it doesnt have the armor to rush in like one.
morter pit is a huge commitment that I usually only reserve for playing royal arty because it requires a lot of defense to protect it from being rushed. at least in my opinion
sov brit is actually good. as brit you would wanna focus on more INF and let the sovi handle more of the support weapons.
Thread: Is Comet worth his price?27 Nov 2020, 14:15 PM
8 Oct 2020, 18:09 PMEuan
I still don't like it that much, though everyone says it's okay now. Too much RNG on the main gun still, it can be great or terrible.
Thread: first 5 units.20 Dec 2018, 00:08 AM
17 Dec 2018, 18:18 PMSyraw
to be honest I never built the centaur in a 1v1. I prefere generalist tanks instead of specialized ones.honestly lately ive been playing without aec and im only rank 7-8 but i can tell when I play better people, those people are the only time when playing without aec hurts cause they make sure an lv is there to harass by 5:30. i guess the less skilled or different playstyles got me gassed lol. though i try to do everything in my power to play without aec. i hate the unit.
Thread: first 5 units.17 Dec 2018, 17:32 PM
15 Dec 2018, 01:00 AMSyraw
I think AEC comes early enough if you have average fuel control and offers a more mobile anti vehicles option. if i see double panzer 2 or triple 222 or if i smell a puma coming i get the AT to support the AEC.have u ever you skipped the aec and rushing to centaur since it deals with blobs and LV, engineers heat grenades and at gun could hold you until then.
Thread: first 5 units.17 Dec 2018, 17:30 PM
15 Dec 2018, 04:37 AMLoopDloop
I tend to go a bit of a different approach. I like to start off with only a vickers and uc and additional section then tech up and get a sniper (good garrison/team weapon counter in lieu of not having mortars) then go for AEC ASAP, which tends to come just fast enough to counter light vehicles. The reason I don't build that many sections is mostly so I can have a lot of midgame manpower to spend on commandos and still get other stuff like at guns or an extra sapper. I find commandos generally perform a lot better and are more efficient than tommies and can be absolutely brutal when micro'd right. That's really the only reason I ever even play brits and I might just be switching over to ost now anyway because stormtroopers are pretty much the same thing now but in an overall more playable faction tbh.you actually play a lot like how I do (probably not saying much as you can only play a few ways lol but I feel brits more flexible) the point to commandos though is honestly true. 2 commandos and 2 Is usually enough to cover the infantry end. but you dont go mortar pit at all? thats crazy
Thread: first 5 units.15 Dec 2018, 00:19 AM
14 Dec 2018, 23:28 PMSyraw
against OKW: 3 IS into tech into sniper into AEC.you dont get a proactive at? i feel like when i get reactive AT I straight lose the game because of that lol