Huh. Well, thanks for that.
I'm surprised because several people have said to me in game that they have the same problem, but maybe it's not as common as I thought.
Still, I have the feeling that the netcode just doesn't do any double-checking at all, so just doesn't work on high-latency / lossy connections (insert TCP vs UDP meme.jpg)
Profile of Euan
General Information
Register Time: 2 Jan 2016, 10:40 AM
Steam: 76561197962537028
Residence:
Japan
Nationality:
United Kingdom
Register Time: 2 Jan 2016, 10:40 AM
Steam: 76561197962537028
Residence:
JapanNationality:
United KingdomLivestreams
|
|
|
10 | ||
|
|
|
0 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.1473793.650+8
- 2.330173.656+1
- 3.601361.625+12
- 4.1299453.741+3
- 5.20655.789+1
- 6.49070.875+14
- 7.710287.712-1
- 8.628398.612+1
- 9.16376.682+1
- 10.13960.698+1
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
18
Download
3379
Board Info
528 users are online:
528 guests
0 post in the last 24h
0 post in the last week
6 posts in the last month
0 post in the last week
6 posts in the last month
Registered members: 75241
Welcome our newest member, 55ngme
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, 55ngme
Most online: 4501 users on 26 Oct 2025, 01:00 AM
