This is where I say we should agree to disagree. I believe in small, incremental changes that push faction balance towards the right place. Massive changes are extraordinarily hard to balance properly, just see the mess that happened after OKW got normal resources and proper tech options.
I'm not saying that I perferred the version of OKW with only 66% resource income, but it's a prime example of why sweeping changes are not my preferred way of balancing the game.
It depends. I pointed four year ago that balance should be made with small changes
https://www.coh2.org/topic/52735/balance-mod-trying-to-kill-a-fly-with-sledgehammer
https://www.coh2.org/topic/57771/why-patch-should-not-overbuff-overnerf-units-anymore
but the case of UKF faction is different. The faction has serious design issues that need to be dealt with instead of adding band aid after band aid.